vanlong441
November 6th, 2012, 02:58 AM
Below are important values and their locations you can change to theme Unity-2D launcher, dash and their components. Here is the result from LPinguy (https://sourceforge.net/projects/lpinguy/)
https://sourceforge.net/projects/lpinguy/screenshots/Workspace%201_005.png
https://sourceforge.net/projects/lpinguy/screenshots/Workspace%201_002.png
Notice that after an upgrade of Unity-2D all will go back to their default settings. Therefore, remember to make a backup everytime you've done something!
/usr/share/unity-2d
/launcher/Launcher.qml
Rectangle {
Accessible.name: "background"
color: "#DEDEDE"
opacity: 1.00
id: border
width: 0
Component.onCompleted: {
items.appendModel(bfbModel);
items.appendModel(applications);
items.appendModel(devices);
shelfItems.appendModel(trashes);
/common/IconTile.qml
sourceSize.width: 48
sourceSize.height: 48
/common/TextCustom.qml
Text {
color: "#000000"
/dash/Dash.qml
id: panelBorder
id: search_entry
height: 42
id: filterPane
width: 300
anchors.rightMargin: 15
id: lensBar
height: 44
/dash/LensBar.qml
id: background
color: "black"
opacity: 0
/dash/TileHorizontal.qml
/dash/TileVertical.qml
color: "#000000"
/dash/FilterPane.qml
effect: DropShadow {
color: "black"
/common/Background.qml
effect: ColorizeEffect {
color: unity2dConfiguration.averageBgColor
saturation: 0.0
id: blurredBackground
effect: Blur {blurRadius: 0}
source: "artwork/background_sheen.png"
opacity: 1.0
property int bottomThickness: 38
property int rightThickness: 37
https://sourceforge.net/projects/lpinguy/screenshots/Workspace%201_005.png
https://sourceforge.net/projects/lpinguy/screenshots/Workspace%201_002.png
Notice that after an upgrade of Unity-2D all will go back to their default settings. Therefore, remember to make a backup everytime you've done something!
/usr/share/unity-2d
/launcher/Launcher.qml
Rectangle {
Accessible.name: "background"
color: "#DEDEDE"
opacity: 1.00
id: border
width: 0
Component.onCompleted: {
items.appendModel(bfbModel);
items.appendModel(applications);
items.appendModel(devices);
shelfItems.appendModel(trashes);
/common/IconTile.qml
sourceSize.width: 48
sourceSize.height: 48
/common/TextCustom.qml
Text {
color: "#000000"
/dash/Dash.qml
id: panelBorder
id: search_entry
height: 42
id: filterPane
width: 300
anchors.rightMargin: 15
id: lensBar
height: 44
/dash/LensBar.qml
id: background
color: "black"
opacity: 0
/dash/TileHorizontal.qml
/dash/TileVertical.qml
color: "#000000"
/dash/FilterPane.qml
effect: DropShadow {
color: "black"
/common/Background.qml
effect: ColorizeEffect {
color: unity2dConfiguration.averageBgColor
saturation: 0.0
id: blurredBackground
effect: Blur {blurRadius: 0}
source: "artwork/background_sheen.png"
opacity: 1.0
property int bottomThickness: 38
property int rightThickness: 37