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Ultra Magnus
February 14th, 2012, 03:19 PM
Hi Everyone,

I've been having a look at 3D mesh compression; our application produces a stream of 3D surfaces that we need to save to disk and if possible apply compression to. I was wondering if anyone would be able to help me with the following.

I came across the MPEG 4 animation framework extension which seems to do what I want and also has the advantage of being an international standard. However, I can't seem to find a readily available implementation of the MPEG-4 AFX and I was wondering if anyone here knows where I can look. If possible, I'd like to have a C/C++ library that implements this, but anything would be interesting.

Thanks for your help.