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skagedal
January 8th, 2012, 09:37 PM
Hi!

I'm having some troubles with big yellowy frames getting stuck on the desktop; see attached image.

I was told on IRC that this is a known bug and that it will be fixed in 12.04. Great! But is there anything I can do about it right now? It's quite annoying.

I haven't been able to find any information by googling and searching in the forum, I guess I don't quite know what to look for. Happy to get any pointers.

I'm running a freshly installed Ubuntu 11.10 on a Fujitsu Siemens laptop. (I guess this is "Unity" I'm running and not Unity 2D? How do I check this?)

Regards,
Simon

LinuxFan999
January 8th, 2012, 09:47 PM
There are only 2 solutions I can think of:

1. Use Unity 2D.

2. Use a different desktop environment, like KDE, XFCE, and LXDE.

It looks as if you are running Unity 3D, but you can check by running "unity_support_test -p" in the terminal. If it says yes to everything, then you are using Unity 3D.

skagedal
January 8th, 2012, 09:55 PM
Thank you! Yes, indeed it seems to be Unity 3D:



simon@zebra:~$ /usr/lib/nux/unity_support_test -p
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GM x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.11

Not software rendered: yes
Not blacklisted: yes
GLX fbconfig: yes
GLX texture from pixmap: yes
GL npot or rect textures: yes
GL vertex program: yes
GL fragment program: yes
GL vertex buffer object: yes
GL framebuffer object: yes
GL version is 1.4+: yes

Unity 3D supported: yes


I will have a go then at trying Unity 2D or possibly some other desktop environment, if there are no other solutions! Happy the way Unity 3D works otherwise, though...

Regard, Simon