FairyTail
October 24th, 2011, 11:49 PM
I'm sorry if there's an answer that I've missed, I'm new to OpenGL I've been searching for ages and I really am pulling my hair out!
I started learning OpenGL a couple of months ago, using C++ on my Ubuntu 9.10 machine. Now I'm onto texture mapping and I'm confused about loading bmps. What is the difference between loading a bmp in Windows and Linux? Are there any good tutorials or examples out there to demonstrate these differences, or perhaps is there someone who would be willing to explain how to load a bitmap in Linux?
I'd really appreciate your help :)
I started learning OpenGL a couple of months ago, using C++ on my Ubuntu 9.10 machine. Now I'm onto texture mapping and I'm confused about loading bmps. What is the difference between loading a bmp in Windows and Linux? Are there any good tutorials or examples out there to demonstrate these differences, or perhaps is there someone who would be willing to explain how to load a bitmap in Linux?
I'd really appreciate your help :)