earthpigg
April 12th, 2010, 06:10 AM
customers would pay to play over the net. either installed client software, or through a secure web connection.
paying more means either a more skilled opponent, an opponent that makes moves faster, or some combination of the two. you would be paying for CPU cycles, essentially. (paying because the computer COULD have been running weather calculations and whatnot.)
perhaps allow a 'personality' selection - since different players place different values on things like positioning in the center of the board and keeping the king safe.
this wouldn't be a mass market thing - it would be marketed at aspiring future grandmasters. all the games would be kept secret, so these guys can try things out without risking their ranking or revealing their latest style of play.
think this would be a tenable proposition?
paying more means either a more skilled opponent, an opponent that makes moves faster, or some combination of the two. you would be paying for CPU cycles, essentially. (paying because the computer COULD have been running weather calculations and whatnot.)
perhaps allow a 'personality' selection - since different players place different values on things like positioning in the center of the board and keeping the king safe.
this wouldn't be a mass market thing - it would be marketed at aspiring future grandmasters. all the games would be kept secret, so these guys can try things out without risking their ranking or revealing their latest style of play.
think this would be a tenable proposition?