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View Full Version : [SOLVED] Mono to compile OpenGl



Shady3D
March 4th, 2009, 09:21 PM
hi all, can anyone tell me how can i add "-lglut" to mono while compiling, also can the CTRL+Space show a description beside the commands, functions or whatever it is.

directhex
March 5th, 2009, 12:43 AM
-l is a C compiler flag. The Mono runtime itself won't gain much from GLUT, so why do you want to recompile it with linkage against that lib?

Shady3D
March 5th, 2009, 06:22 AM
because it didn't work in the first place, but any way i figured it out.
i should add "glut" to the library under the debugging section in mono