Is there a *working* ALSA sound module for EPSXE or how to fix the spu Eternal to work? Spu Eternal craps itself with "libstdc++-libc6.2-2.so.3: cannot open shared object file: No such file or directory" if you try to configure sound or video.
Is there a *working* ALSA sound module for EPSXE or how to fix the spu Eternal to work? Spu Eternal craps itself with "libstdc++-libc6.2-2.so.3: cannot open shared object file: No such file or directory" if you try to configure sound or video.
along the lines of the last question asked....how do i get sound working?
when the program attempts to open "spu[0]" i get a no device. running it under aoss yields no joy and esddsp freezes it. My sound is prmarily alsa...how should i set this up?
Thanks,
Mak
Great tutorial. Got mine working in a few minutes! Here's a screenshot for encouragement. Playing Tenchu Steath Assasins off a cd and it loads fast!
Do you have two sound cards? ePSXe will send it to one by default, and I haven't a clue how to change it. But I can get sound if I switch my speakers from my audigy 2 to the built in soundcard on the mobo.Originally Posted by makisupa123
I can get FF7 running with the MesaGL plugin (which works ok, but still a bit slow when its going to a fight scene) but when i try to use Pete's XGL 2.8 or 2.7 plugins i get this error:
* Init gpu[0][libgpuPeteXGL2.so.2.0.8]
/usr/local/bin/epsxe: line 6: 20287 Segmentation fault ./epsxe
and epsxe crashes... has anyone fixed this issue?
if not what are your settings for running Final Fantasy 7 with the Mesa plugin if you're using it?
Thanks for any help you can provide!
Hi
Has anyone gotten FFIX to run?
If you did please tell me your settings, i can't get it to run.
Kikuchiyo: You fool! Damn you! You call yourself a horse! For shame! Hey! Wait! Please! I apologize! Forgive me!
What kind of a graphics card do you have and what drivers are you using with it? You need to have the proprietary ati/nvidia drivers installed and working to use the XGL2 plugin.Originally Posted by wesman83
Hi,
I followed your guide, and it worked fine, except for one thing. It complained that libspu.so was missing when I launched either the bios or cd-rom, so I symlinked libspu.so to libspuPeopsOSS.so.1.0.9 and then it worked fine.
However, I am having a problem playing games from the cd-rom drive. (I can launch into the bios fine with sound) The game I am testing is Metal Gear Solid (original NTSC discs). Here is the output from when I try to run it:
Then it simply freezes til I kill it. I've set Config->Cdrom to "/dev/cdrom0" and "/media/cdrom0" with no success. I know you can't simply rip an ISO of the game-cd and launch it, so I'm not sure what to do. This is on Ubuntu BreezyCode:kurt@spark:~$ epsxe * Running ePSXe emulator version 1.6.0. --- here i click file->run cdrom --- * Memory handlers init. * ePSXe: PSX BIOS loaded [/usr/local/games/epsxe/bios/SCPH1001.BIN]. * Init internal cdrom ... ok CD read toc header failed (25) * First/Last track: 7 2 * Track 1: CD get track start failed (25) (AUDIO) - Start 0: (00,00,00) * Track 2: CD get track start failed (25) (AUDIO) - Start 1: (00,00,00) CD(0,2,16) read ioctl failed (25) CD(241,40,71) read ioctl failed (25) CD(241,40,72) read ioctl failed (25) * NTSC cdrom detected. * Init gpu[0][libgpuPeteXGL2.so.2.0.8] NVIDIA Corporation GeForce FX 5600/AGP/SSE/3DNOW! * Open gpu[0] * Init spu[0][libspu.so] * Open spu[0] CD(0,2,16) read ioctl failed (25) CD(0,2,0) read ioctl failed (25)
Thanks in advance
Edit:
2 minutes after I posted this, I tried /dev/cdrom instead. And it works!
Screenshot: http://xs73.xs.to/pics/06121/mgs.jpg
Last edited by Kurt`; March 20th, 2006 at 10:09 PM.
well in fact you can easily make an image of a cd and run it
Code:cdrdao read-cd --read-raw --datafile gamename.bin --driver generic-mmc-raw gamename.toc
ps
ignore my previous message about ffix, got it running now
Kikuchiyo: You fool! Damn you! You call yourself a horse! For shame! Hey! Wait! Please! I apologize! Forgive me!
Excellent, I'm going to write that into a simple bash script later to basically automate cd-ripping into the background. Thanks!
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