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Thread: quake 4 in chroot problem

  1. #1
    Join Date
    Mar 2005
    Location
    Portugal
    Beans
    105
    Distro
    Ubuntu Hoary 5.04

    quake 4 in chroot problem

    I've installed quake 4 in my base system but there was (known) problems with the libSDL so I've installed it in my chroot with no success...does anyone know what causes this error?
    Code:
    Quake4 Final V1.0.0.0 Build 2147.12 linux-x86 Oct 20 2005
    found interface lo - loopback
    found interface eth0 - 192.168.1.100/255.255.255.0
    CPU: AMD CPU with MMX & 3DNow! & SSE & SSE2
    enabled Flush-To-Zero mode
    --------- Initializing File System ----------
    Loaded pk4 /usr/local/games/quake4/q4base/game000.pk4 with checksum 0x9321cee4
    Loaded pk4 /usr/local/games/quake4/q4base/game100.pk4 with checksum 0x6f346a2
    Loaded pk4 /usr/local/games/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
    Loaded pk4 /usr/local/games/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1
    Loaded pk4 /usr/local/games/quake4/q4base/pak003.pk4 with checksum 0x1b57b207
    Loaded pk4 /usr/local/games/quake4/q4base/pak004.pk4 with checksum 0x385aa578
    Loaded pk4 /usr/local/games/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
    Loaded pk4 /usr/local/games/quake4/q4base/pak006.pk4 with checksum 0x9099ed11
    Loaded pk4 /usr/local/games/quake4/q4base/pak007.pk4 with checksum 0xaf301fff
    Loaded pk4 /usr/local/games/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
    Loaded pk4 /usr/local/games/quake4/q4base/pak009.pk4 with checksum 0x36030c7d
    Loaded pk4 /usr/local/games/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda
    Loaded pk4 /usr/local/games/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa
    Loaded pk4 /usr/local/games/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0
    Loaded pk4 /usr/local/games/quake4/q4base/zpak_english.pk4 with checksum 0x5868f530
    Loaded pk4 /usr/local/games/quake4/q4base/zpak_french.pk4 with checksum 0xbec7cb4
    Loaded pk4 /usr/local/games/quake4/q4base/zpak_italian.pk4 with checksum 0x1e3aa0f
    Loaded pk4 /usr/local/games/quake4/q4base/zpak_spanish.pk4 with checksum 0xb706e2b8
    Current search path:
    /home/negatory/.quake4/q4base
    /usr/local/games/quake4/q4base
    /usr/local/games/quake4/q4base/zpak_spanish.pk4 (3542 files)
    /usr/local/games/quake4/q4base/zpak_italian.pk4 (3500 files)
    /usr/local/games/quake4/q4base/zpak_french.pk4 (3462 files)
    /usr/local/games/quake4/q4base/zpak_english.pk4 (3457 files)
    /usr/local/games/quake4/q4base/pak012.pk4 (1081 files)
    /usr/local/games/quake4/q4base/pak011.pk4 (5620 files)
    /usr/local/games/quake4/q4base/pak010.pk4 (5539 files)
    /usr/local/games/quake4/q4base/pak009.pk4 (1284 files)
    /usr/local/games/quake4/q4base/pak008.pk4 (1289 files)
    /usr/local/games/quake4/q4base/pak007.pk4 (1330 files)
    /usr/local/games/quake4/q4base/pak006.pk4 (1343 files)
    /usr/local/games/quake4/q4base/pak005.pk4 (1395 files)
    /usr/local/games/quake4/q4base/pak004.pk4 (2249 files)
    /usr/local/games/quake4/q4base/pak003.pk4 (1281 files)
    /usr/local/games/quake4/q4base/pak002.pk4 (313 files)
    /usr/local/games/quake4/q4base/pak001.pk4 (5837 files)
    /usr/local/games/quake4/q4base/game100.pk4 (2 files)
    /usr/local/games/quake4/q4base/game000.pk4 (2 files)
    game DLL: 0x0 in pak: 0x0
    Addon pk4s:
    file system initialized.
    ---------------------------------------------
    ------------ Initializing Decls -------------
    Loading guides.... 59 loaded
    1501ms to load 1071k of material
    737ms to load 43k of skin
    1834ms to load 716k of sound
    9ms to load 1k of materialType
    3191ms to load 2078k of lipSync
    849ms to load 105k of playback
    14643ms to load 1665k of effect
    ---------------------------------------------
    -------- Initializing renderSystem ----------
    using ARB renderSystem
    renderSystem initialized.
    ---------------------------------------------
    Found default language English with VO
    .... found additional language 'french' with VO
    .... found additional language 'italian' with VO
    .... found additional language 'spanish' with VO
    632 strings read from strings/english_code.lang
    1654 strings read from strings/english_guis.lang
    5616 strings read from strings/english_lips.lang
    6085 strings read from strings/english_maps.lang
    632 strings read from strings/french_code.lang
    1654 strings read from strings/french_guis.lang
    5616 strings read from strings/french_lips.lang
    6085 strings read from strings/french_maps.lang
    632 strings read from strings/italian_code.lang
    1654 strings read from strings/italian_guis.lang
    5616 strings read from strings/italian_lips.lang
    6085 strings read from strings/italian_maps.lang
    632 strings read from strings/spanish_code.lang
    1654 strings read from strings/spanish_guis.lang
    5616 strings read from strings/spanish_lips.lang
    6085 strings read from strings/spanish_maps.lang
    Couldn't open journal files
    execing default.cfg
    "ALT" isn't a valid key
    "CTRL" isn't a valid key
    couldn't exec editor.cfg
    couldn't exec Quake4Config.cfg
    couldn't exec autoexec.cfg
    -------- Initializing Sound System ----------
    sound system initialized.
    ---------------------------------------------
    --------------- R_InitOpenGL ----------------
    Initializing SDL subsystem
    Loading GL driver 'libGL.so.1' through SDL
    8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits
    dlopen(libasound.so.2)
    asoundlib version: 1.0.8
    Alsa is available
    ------ Alsa Sound Initialization -----
    ALSA lib confmisc.c:550:(snd_determine_driver) could not open control for card 0ALSA lib conf.c:2672:(snd_config_hooks_call) function snd_config_hook_load_for_all_cards returned error: Invalid argument
    ALSA lib pcm.c:1947:(snd_pcm_open_conf) Invalid type for PCM default definition (id: default, value: cards.pcm.default)
    snd_pcm_open SND_PCM_STREAM_PLAYBACK 'default' failed: Invalid argument
    dlclose
    WARNING: sound subsystem disabled
    
    --------------------------------------
    ----------- Alsa Shutdown ------------
    --------------------------------------
    ...using GL_ARB_multitexture
    ...using GL_ARB_texture_env_combine
    ...using GL_ARB_texture_cube_map
    ...using GL_ARB_texture_env_dot3
    ...using GL_ARB_texture_env_add
    ...using GL_ARB_texture_non_power_of_two
    ...using GL_NV_blend_square
    X..GL_ARB_texture_compression not found
    signal caught: Segmentation fault
    si_code 1
    Trying to exit gracefully..
    I've never installed any 3D aceleration on the chroot but I can run glxinfo (wich tells me that I have 3D trough my Nvidia 6600) and glxgears just fine!
    Please help me!
    Thanks

  2. #2
    Join Date
    Mar 2005
    Location
    Portugal
    Beans
    105
    Distro
    Ubuntu Hoary 5.04

    Re: quake 4 in chroot problem

    I've also tried to change the initialization script so it looked like this:
    Code:
    #!/bin/sh
    # Needed to make symlinks/shortcuts work.
    # the binaries must run with correct working directory
    cd "/usr/local/games/quake4"
    export LD_LIBRARY_PATH=/chroot/usr/lib:/chroot/lib
    ./quake4.x86 $*
    exit $?
    But it exits with another error:
    Code:
    Quake4 Final V1.0.0.0 Build 2147.12 linux-x86 Oct 20 2005
    found interface lo - loopback
    found interface eth0 - 192.168.1.100/255.255.255.0
    CPU: AMD CPU with MMX & 3DNow! & SSE & SSE2
    enabled Flush-To-Zero mode
    --------- Initializing File System ----------
    Loaded pk4 /usr/local/games/quake4/q4base/game000.pk4 with checksum 0x9321cee4
    Loaded pk4 /usr/local/games/quake4/q4base/game100.pk4 with checksum 0x6f346a2
    Loaded pk4 /usr/local/games/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
    Loaded pk4 /usr/local/games/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1
    Loaded pk4 /usr/local/games/quake4/q4base/pak003.pk4 with checksum 0x1b57b207
    Loaded pk4 /usr/local/games/quake4/q4base/pak004.pk4 with checksum 0x385aa578
    Loaded pk4 /usr/local/games/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
    Loaded pk4 /usr/local/games/quake4/q4base/pak006.pk4 with checksum 0x9099ed11
    Loaded pk4 /usr/local/games/quake4/q4base/pak007.pk4 with checksum 0xaf301fff
    Loaded pk4 /usr/local/games/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
    Loaded pk4 /usr/local/games/quake4/q4base/pak009.pk4 with checksum 0x36030c7d
    Loaded pk4 /usr/local/games/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda
    Loaded pk4 /usr/local/games/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa
    Loaded pk4 /usr/local/games/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0
    Loaded pk4 /usr/local/games/quake4/q4base/zpak_english.pk4 with checksum 0x5868f530
    Loaded pk4 /usr/local/games/quake4/q4base/zpak_french.pk4 with checksum 0xbec7cb4
    Loaded pk4 /usr/local/games/quake4/q4base/zpak_italian.pk4 with checksum 0x1e3aa0f
    Loaded pk4 /usr/local/games/quake4/q4base/zpak_spanish.pk4 with checksum 0xb706e2b8
    Current search path:
    /home/negatory/.quake4/q4base
    /usr/local/games/quake4/q4base
    /usr/local/games/quake4/q4base/zpak_spanish.pk4 (3542 files)
    /usr/local/games/quake4/q4base/zpak_italian.pk4 (3500 files)
    /usr/local/games/quake4/q4base/zpak_french.pk4 (3462 files)
    /usr/local/games/quake4/q4base/zpak_english.pk4 (3457 files)
    /usr/local/games/quake4/q4base/pak012.pk4 (1081 files)
    /usr/local/games/quake4/q4base/pak011.pk4 (5620 files)
    /usr/local/games/quake4/q4base/pak010.pk4 (5539 files)
    /usr/local/games/quake4/q4base/pak009.pk4 (1284 files)
    /usr/local/games/quake4/q4base/pak008.pk4 (1289 files)
    /usr/local/games/quake4/q4base/pak007.pk4 (1330 files)
    /usr/local/games/quake4/q4base/pak006.pk4 (1343 files)
    /usr/local/games/quake4/q4base/pak005.pk4 (1395 files)
    /usr/local/games/quake4/q4base/pak004.pk4 (2249 files)
    /usr/local/games/quake4/q4base/pak003.pk4 (1281 files)
    /usr/local/games/quake4/q4base/pak002.pk4 (313 files)
    /usr/local/games/quake4/q4base/pak001.pk4 (5837 files)
    /usr/local/games/quake4/q4base/game100.pk4 (2 files)
    /usr/local/games/quake4/q4base/game000.pk4 (2 files)
    game DLL: 0x0 in pak: 0x0
    Addon pk4s:
    file system initialized.
    ---------------------------------------------
    ------------ Initializing Decls -------------
    Loading guides.... 59 loaded
    1642ms to load 1071k of material
    1369ms to load 43k of skin
    2206ms to load 716k of sound
    46ms to load 1k of materialType
    3532ms to load 2078k of lipSync
    945ms to load 105k of playback
    18232ms to load 1665k of effect
    ---------------------------------------------
    -------- Initializing renderSystem ----------
    using ARB renderSystem
    renderSystem initialized.
    ---------------------------------------------
    Found default language English with VO
    .... found additional language 'french' with VO
    .... found additional language 'italian' with VO
    .... found additional language 'spanish' with VO
    632 strings read from strings/english_code.lang
    1654 strings read from strings/english_guis.lang
    5616 strings read from strings/english_lips.lang
    6085 strings read from strings/english_maps.lang
    632 strings read from strings/french_code.lang
    1654 strings read from strings/french_guis.lang
    5616 strings read from strings/french_lips.lang
    6085 strings read from strings/french_maps.lang
    632 strings read from strings/italian_code.lang
    1654 strings read from strings/italian_guis.lang
    5616 strings read from strings/italian_lips.lang
    6085 strings read from strings/italian_maps.lang
    632 strings read from strings/spanish_code.lang
    1654 strings read from strings/spanish_guis.lang
    5616 strings read from strings/spanish_lips.lang
    6085 strings read from strings/spanish_maps.lang
    Couldn't open journal files
    execing default.cfg
    "ALT" isn't a valid key
    "CTRL" isn't a valid key
    couldn't exec editor.cfg
    couldn't exec Quake4Config.cfg
    couldn't exec autoexec.cfg
    -------- Initializing Sound System ----------
    sound system initialized.
    ---------------------------------------------
    --------------- R_InitOpenGL ----------------
    Initializing SDL subsystem
    Loading GL driver 'libGL.so.1' through SDL
    TODO: Sys_SetClipboardData
    ********************
    ERROR: SDL_GL_LoadLibrary libGL.so.1 failed: Could not load OpenGL library
    
    ********************
    --------------- BSE Shutdown ----------------
    ---------------------------------------------
    WARNING: rvServerScanGUI::Clear() - invalid scanGUI
    
    idRenderSystem::Shutdown()
    Sys_Error: SDL_GL_LoadLibrary libGL.so.1 failed: Could not load OpenGL library
    Can't understand what I'm doing wrong...doom 3 works in base system but not in the chroot complaining about:
    Code:
    idRenderSystem::Shutdown()
    Sys_Error: SDL_GL_LoadLibrary libGL.so.1 failed: Could not load OpenGL library
    Thanks!

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