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Thread: HOWTO: Wii remote in Ubuntu 8.04

  1. #251
    Join Date
    Sep 2005
    Beans
    72

    Re: HOWTO: Wii remote in Ubuntu 8.04

    You can restart udev once you have updated the rules with

    sudo /etc/init.d/udev restart

    Rebooting the machine is generally cleaner and safer but not always practical for testing

  2. #252
    Join Date
    Aug 2006
    Location
    Australia
    Beans
    1,438

    Re: HOWTO: Wii remote in Ubuntu 8.04

    Quote Originally Posted by tqft View Post
    You can restart udev once you have updated the rules with

    sudo /etc/init.d/udev restart

    Rebooting the machine is generally cleaner and safer but not always practical for testing
    Thanks tqft

    That is indeed a smarter way of doing things.
    Another way of achieving the same result would be:
    Code:
    sudo service udev restart
    ... some day I'll see if the wiimote needs any special configuration for Ubuntu Karmic. But now I'm in too much of a lazy mood
    Work smart, not hard.

  3. #253
    Join Date
    Mar 2009
    Beans
    45

    Re: HOWTO: Wii remote in Ubuntu 8.04

    I have a glovepie script and want to know if i can convert it to a Cwiid Config File? It requires 2 wiimotes which is another complication.



    Thanks


    G

  4. #254
    Join Date
    May 2009
    Beans
    24
    Distro
    Xubuntu 10.04 Lucid Lynx

    Re: HOWTO: Wii remote in Ubuntu 8.04

    I have read through most of this thread, but I can not find out how to use the D-pad to move the cursor smoothly when you hold it. I find that using the ir and sensor bar mode isn't completely accurate for small buttons, so I would like to be able to use the D-pad once I get in the range with the ir mode.

    I've tried
    Code:
    Wiimote.Dpad.X    = REL_X
    Wiimote.Dpad.Y    = -REL_Y
    , but that just moves one pixel per button press.

    Thanks,
    thelethargarian

  5. #255
    Join Date
    May 2009
    Beans
    24
    Distro
    Xubuntu 10.04 Lucid Lynx

    Re: HOWTO: Wii remote in Ubuntu 8.04

    Nobody knows?

  6. #256
    Join Date
    Oct 2009
    Beans
    26

    Re: HOWTO: Wii remote in Ubuntu 8.04

    old thread, i know but will it work on 10.10?

  7. #257
    Join Date
    Apr 2008
    Location
    Arizona
    Beans
    398
    Distro
    Ubuntu

    Re: HOWTO: Wii remote in Ubuntu 8.04

    Quote Originally Posted by acatak View Post
    old thread, i know but will it work on 10.10?
    Bump

    will it?

  8. #258
    Join Date
    Dec 2010
    Beans
    1

    Re: HOWTO: Wii remote in Ubuntu 8.04

    i want to assign the buttons on the wiimote to keyboard combinations(like CTRL+C). How would I go about doing this?

  9. #259
    Join Date
    Mar 2011
    Location
    in a cornfield
    Beans
    1
    Distro
    Ubuntu UNR

    Re: HOWTO: Wii remote in Ubuntu 8.04

    Help, I'm stuck at the wminput 00:1A:1A:10:6C:0D part when I type this in it tells
    unable to open uinput

  10. #260
    Join Date
    Apr 2011
    Location
    South Carolina
    Beans
    2
    Distro
    Ubuntu Development Release

    Re: HOWTO: Wii remote in Ubuntu 8.04

    For now, ignore the uinput error, it starts it up (i checked the code). It's just a dev error, they forgot to check if the file exists before executing, I'm new to c++ but have had design experience in other languages, so I'm trying to find a workaround, the closest thing I've come to for newer ubuntu is removing "/dev/input/uinput" from the list. I'll keep looking into this. For those of you having compile errors, I had them too, they are due to missing headers in some of the files. Do some research on it and edit the .hpp files that are throwing errors and add the includes (most are stdio.h and stdint.h) until you get it compiled.

    UPDATE: I fixed the uinput error, here's how:

    1. Open the uinput.cpp file in your source folder
    2. Find this statement near the top of the file:
    Code:
    if ((fd = open(uinput_filename[i], O_WRONLY | O_NDELAY)) >= 0)
            {
              break;
            }
          else
            {
              std::cout << "Error: " << uinput_filename[i] << ": " << strerror(errno) << std::endl;
    3. Change to this:
    Code:
    if ((fd = open(uinput_filename[i], O_WRONLY | O_NDELAY)) >= 0)
            {
              std::cout<< "uinput (" << uinput_filename[i] << ") started" <<std::endl;
              break;
            }
          else if ( i >= 2 )
            {
              std::cout << "Error: " << uinput_filename[i] << ": " << strerror(errno) << std::endl;
    That will fix the error messages, just a little bit of debugging.
    Last edited by hfxdesign; April 26th, 2011 at 03:58 AM. Reason: found error fix

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