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Thread: Unrecoverable graphics error in Guild Wars (ATI, Hardy)

  1. #1
    Join Date
    May 2008
    Beans
    25

    Unrecoverable graphics error in Guild Wars (ATI, Hardy)

    Some background: I ran Guild Wars fine in Gutsy using -dx8 -dsound and -noshaders, as of Hardy I can't get it to work...

    Wine versions: currently running wine-1.0-rc1 but this was happening in 60 and 59 as well. Not sure what version I had in Gutsy, but it was pre-59

    GFX: ATI Radeon x800SE, glxgears churns along fine at 7000FPS. I have tried it with the fresh Hardy unsupported ATI drivers, with compiz removed, AIGLX turned off in xorg.conf, and then I installed EnvyNG and let it update fglrx

    Other tweaks: I've put in every regedit fix in the Wine AppDB for GW, have tried every permutation of OSS, ALSA, emulation and emulate driver, and have tried Win2000, XP, and 98 compatibility (in Gutsy it ran fine with XP). Also have played with turning off vertex and pixel shaders in winecfg

    console output:
    $ WINEDEBUG="fixme-all" wine Gw.exe -noshaders -dx8 -nosound -windowed
    err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
    err:ntdll:RtlpWaitForCriticalSection section 0x7e5f2b20 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 002d, blocked by 001b, retrying (60 sec)
    err:ntdll:RtlpWaitForCriticalSection section 0x7e5f2b20 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0020, blocked by 001b, retrying (60 sec)
    err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception.

    I'm running windowed to avoid the 1-2min timeout while it's crashing and to prevent it from reseting my resolution each time - in full screen I get the GW mouse cursor and a dark gray/blue screen. In windowed I get an error: Guild Wars has encountered an unrecoverable graphics error and must terminate (followed by web links etc).
    -dx9 and -dx7 ignore the -windowed switch, and I've been running -nosound to completely eliminate that variable.

    So any ideas? If I had to hazard a guess, I'd say Hardy updated the ATI driver and hosed me.

    Aside: WoW works in Wine as well as it did in Gutsy, just had to turn off shaders (SET M2UseShaders "0", which I do not remember having to do in Gutsy). I would imagine that -noshaders knocks this out in GW though.

  2. #2
    Join Date
    May 2008
    Beans
    25

    Re: Unrecoverable graphics error in Guild Wars (ATI, Hardy)

    Here's a dump of glxinfo:

    name of display: :0.0
    display: :0 screen: 0
    direct rendering: Yes
    server glx vendor string: SGI
    server glx version string: 1.2
    server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
    GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
    client glx vendor string: SGI
    client glx version string: 1.4
    client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
    GLX_EXT_texture_from_pixmap
    GLX version: 1.2
    GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig
    OpenGL vendor string: ATI Technologies Inc.
    OpenGL renderer string: RADEON X800 GT
    OpenGL version string: 2.1.7412 Release
    OpenGL extensions:
    GL_AMD_performance_monitor, GL_ARB_depth_texture, GL_ARB_draw_buffers,
    GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_multisample,
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_float,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
    GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
    GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture,
    GL_EXT_texgen_reflection, GL_EXT_texture3D,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array,
    GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_texgen_reflection,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
    GL_WIN_swap_hint, WGL_EXT_swap_control

  3. #3
    Join Date
    May 2008
    Beans
    25

    Re: Unrecoverable graphics error in Guild Wars (ATI, Hardy)

    In the interest of aiding those who will find this via google, the problem is in fglrx, bug is reported here:
    http://bugs.winehq.org/show_bug.cgi?id=12870

  4. #4
    Join Date
    Jul 2008
    Location
    Canada
    Beans
    545
    Distro
    Ubuntu 12.04 Precise Pangolin

    Re: Unrecoverable graphics error in Guild Wars (ATI, Hardy)

    I have the exact same problem. Have you found a solution?

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