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Thread: Howto: Install and use projectM music visualizer with pulseaudio support on Hardy

  1. #31
    Join Date
    Apr 2008
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    Park Slope, NY
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    Kubuntu 8.04 Hardy Heron

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    Fixed. Thanks for making me aware of this. Been coding projectM on the mac more than anywhere else lately and apple apparently has looser sensitivities to C++ syntax than linux.

  2. #32
    Join Date
    Dec 2004
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    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    Quote Originally Posted by struktured View Post
    Fixed. Thanks for making me aware of this. Been coding projectM on the mac more than anywhere else lately and apple apparently has looser sensitivities to C++ syntax than linux.
    Fixed. Compiles and works fine on hardy x86. However, an older version of ftgl is required if font support is wanted. How much work would it be to make projectM compatible with the ftgl-dev in Ubuntu?

  3. #33
    Join Date
    Apr 2008
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    Park Slope, NY
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    29
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    Kubuntu 8.04 Hardy Heron

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    Well I have been slowly getting the ambition to install hardy on something for a variety of reasons, but before then it's not that easy to verify the FTGL problem until I get more feedback from users or I finally get access to an ubuntu machine.

    - Carmelo

  4. #34
    Join Date
    Sep 2006
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    Anchorage, Alaska
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    242
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    Ubuntu 10.04 Lucid Lynx

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    I compiled this on Hardy just fine on one computer, but it segfaulted on another when I tried to run projectM from a terminal.

    Unfortunately it doesn't want to work after the first try like it did for the writer of this tutorial.

    Any suggestions? I don't get anything other than 'Segmentation fault', so I don't know what to do here.

  5. #35
    Join Date
    Apr 2007
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    11

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    I tried following this guide, but at the ccmake step it tells me that there's no CMakeList.txt

    Any ideas?

  6. #36
    Join Date
    Jan 2007
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    Glasgow, Scotland
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    Hidden!
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    Ubuntu

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    Great howto, I have it all running perfectly at 1920x1200 now

    Next step, network visualisations

  7. #37
    Join Date
    Apr 2007
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    11

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    Okay, I got redownloaded the source, and it compiled.

    However, I keep getting segmentation faults when I run projectM-test.

  8. #38
    Join Date
    Sep 2006
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    548

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    Quote Originally Posted by digbybare View Post
    Okay, I got redownloaded the source, and it compiled.

    However, I keep getting segmentation faults when I run projectM-test.
    Same here. Running an nvidia card.

  9. #39
    Join Date
    Apr 2007
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    17

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    Quote Originally Posted by mocha View Post
    Same here. Running an nvidia card.
    ditto
    xzavier@Dragon:~/projectm/projectM-Trunk/src$ projectM-test
    dir:/usr/share/projectM/config.inp
    reading ~/.projectM/config.inp
    Screen Resolution: 1680 x 1050
    MAX SAMPLES:2048
    Segmentation fault

    Apr 28 22:04:45 Dragon kernel: [ 251.296999] projectM-pulsea[5858]: segfault at 00000000 eip 00000000 esp bfec05dc error 4
    i'm
    Last edited by Xzavier; April 29th, 2008 at 03:31 AM. Reason: more errors -

  10. #40
    Join Date
    Jan 2006
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    Bristol, UK
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    Ubuntu 9.10 Karmic Koala

    Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard

    Have the people running projectm-test actually tried just running projectm-pulseaudio?

    The test if probably only useful for developers and debugging anyway, I might remove it from the tutorial.

    Sam

    EDIT: Has been removed from the tutorial, it was a useless additonal step anyway. Why care if the test fails as long as the actual program works?
    Last edited by sammydee; April 29th, 2008 at 01:48 PM.

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