Just did some googling and found some bug reports that may be effecting me:
My xorg.confI'll try to use EXA and comment out the XAANoOffscreenPixmaps.Code:# xorg.conf (X.Org X Window System server configuration file) # # This file was generated by dexconf, the Debian X Configuration tool, using # values from the debconf database. # # Edit this file with caution, and see the xorg.conf manual page. # (Type "man xorg.conf" at the shell prompt.) # # This file is automatically updated on xserver-xorg package upgrades *only* # if it has not been modified since the last upgrade of the xserver-xorg # package. # # If you have edited this file but would like it to be automatically updated # again, run the following command: # sudo dpkg-reconfigure -phigh xserver-xorg Section "InputDevice" Identifier "Generic Keyboard" Driver "kbd" Option "XkbRules" "xorg" Option "XkbModel" "pc105" Option "XkbLayout" "us" Option "XkbVariant" "euro" Option "XkbOptions" "lv3:ralt_switch" EndSection Section "InputDevice" Identifier "Configured Mouse" Driver "mouse" Option "CorePointer" EndSection Section "InputDevice" Identifier "Synaptics Touchpad" Driver "synaptics" Option "SendCoreEvents" "true" Option "Device" "/dev/psaux" Option "Protocol" "auto-dev" Option "HorizEdgeScroll" "0" Option "SHMConfig" "True" EndSection Section "Device" Identifier "Configured Video Device" Option "FramebufferCompression" "off" Driver "intel" Option "AccelMethod" "XAA" Option "XAANoOffscreenPixmaps" "true" EndSection Section "Monitor" Identifier "Configured Monitor" EndSection Section "Screen" Identifier "Default Screen" Monitor "Configured Monitor" Device "Configured Video Device" SubSection "Display" Virtual 2048 2048 EndSubSection EndSection Section "ServerLayout" Identifier "Default Layout" Screen "Default Screen" InputDevice "Synaptics Touchpad" EndSection
What about other opengl apps? Do they run ok? If they do, I highly doubt any changes to xorg.conf are going to resolve this.
If it is still running slow even 8x8 texture size that's a serious problem somewhere that playing around with the settings panel in projectm won't fix. You could try pulling down the mesh size to something ridiculously small and see if it's a cpu bottleneck? What is cpu usage like?
Playing with xorg.conf did nothing
I reduced the mesh sizes to 1x1 and the texture size to 2 and it still guzzles 100% CPU to give my a low framerate. Reducing the window to within 100x100 ups the framerate to acceptable levels but that is hardly usable.
Glxgears gives me very good framerates over 800 fps so there shouldn't be any problems with OpenGL.
There must be something breaking at compile time. Either that or the projectM code isn't optimised for speed for on-board cards yet. Does projectM use more complex mathematics than Milkdrop?
When it starts up it says "MAX SAMPLES:2048" can I change this setting to something lower?
Hi all! I'm trying to install projectM like you do it in this tutorial but i get this error:
Any suggestions? ThanksCode:CMake Error: Cannot find source file "/usr/src/projectm/projectM-Trunk/src/projectM-engine/UserTexture.cpp" for target "projectM"
Edit: Actually I use Debian 64bit, but I don't think this is the problem.
Last edited by Jester_Racer; July 20th, 2008 at 11:21 AM.
I had the same issue. To fix it, go here...
Right-click on "UserTexture.cpp" and click "Save Link As..." and save it in your projectM-engine folder.
Do the same with UserTexture.hpp
You should be able to generate the makefile.
Get Busy Livin' or Get Busy Dyin'.
While making, I got the following error:
Could someone help me with this, please?Code:[ 1%] Building CXX object projectM-engine/CMakeFiles/projectM.dir/Renderer.o /home/mcv/tmp/project-m/projectM-Trunk/src/projectM-engine/Renderer.cpp: In member function ‘void Renderer::reset(int, int)’: /home/mcv/tmp/project-m/projectM-Trunk/src/projectM-engine/Renderer.cpp:587: error: ‘shaderEngine’ was not declared in this scope make: *** [projectM-engine/CMakeFiles/projectM.dir/Renderer.o] Error 1 make: *** [projectM-engine/CMakeFiles/projectM.dir/all] Error 2 make: *** [all] Error 2
Thank You, diggity! I searched on the net but didn't find these files...
Now I'm trying to make it...
Last edited by Jester_Racer; July 20th, 2008 at 08:15 PM.