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Thread: HOWTO: Install zsnes with libao support on AMD64

  1. #31
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    Re: HOWTO: Install zsnes with libao support on AMD64

    I got a nice little request for something that people are having trouble compiling for AMD64.... Stepmania.... think that would be possible?

  2. #32
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    Re: HOWTO: Install zsnes with libao support on AMD64

    I'll look into it, never heard of it but I'll see what I can do.

    LOL, btw I just "thanked" you for your post. Never saw that icon before so I clicked it to see what it did

  3. #33
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    Re: HOWTO: Install zsnes with libao support on AMD64

    You never heard of stepmania? It's DDR for your PC.

  4. #34
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    Re: HOWTO: Install zsnes with libao support on AMD64

    Quote Originally Posted by hexnet View Post
    You never heard of stepmania? It's DDR for your PC.
    Lol... that's probably why I've never heard of it, not a DDR fan

    EDIT: Checking out the precompiled 32-bit binary first:
    ldd tells me that there are several 32-bit libraries that will need to be installed:
    Code:
    $ ldd ./stepmania
            linux-gate.so.1 =>  (0xffffe000)
            libvorbisfile.so.3 => not found
            libvorbis.so.0 => not found
            libogg.so.0 => not found
            libmad.so.0 => not found
            libSDL-1.2.so.0 => /usr/lib32/libSDL-1.2.so.0 (0xf7ec5000)
            libpthread.so.0 => /lib32/libpthread.so.0 (0xf7ead000)
            libX11.so.6 => /usr/lib32/libX11.so.6 (0xf7dbc000)
            libXtst.so.6 => /usr/lib32/libXtst.so.6 (0xf7db6000)
            libGL.so.1 => /usr/lib32/libGL.so.1 (0xf7d20000)
            libGLU.so.1 => /usr/lib32/libGLU.so.1 (0xf7c9d000)
            libdl.so.2 => /lib32/libdl.so.2 (0xf7c99000)
            libz.so.1 => /usr/lib32/libz.so.1 (0xf7c84000)
            libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf7b91000)
            libm.so.6 => /lib32/libm.so.6 (0xf7b6b000)
            libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf7b60000)
            libc.so.6 => /lib32/libc.so.6 (0xf7a16000)
            libasound.so.2 => /usr/lib32/libasound.so.2 (0xf7950000)
            libdirectfb-0.9.so.25 => /usr/lib32/libdirectfb-0.9.so.25 (0xf78f9000)
            libfusion-0.9.so.25 => /usr/lib32/libfusion-0.9.so.25 (0xf78f3000)
            libdirect-0.9.so.25 => /usr/lib32/libdirect-0.9.so.25 (0xf78e3000)
            /lib/ld-linux.so.2 (0xf7f73000)
            libXau.so.6 => /usr/lib32/libXau.so.6 (0xf78e0000)
            libXdmcp.so.6 => /usr/lib32/libXdmcp.so.6 (0xf78db000)
            libXext.so.6 => /usr/lib32/libXext.so.6 (0xf78cd000)
            libGLcore.so.1 => /usr/lib32/libGLcore.so.1 (0xf6f35000)
            libnvidia-tls.so.1 => /usr/lib32/tls/libnvidia-tls.so.1 (0xf6f32000
    Needed 32-bit packages:


    Now to repackage those for 64-bit, add them to the repository. Then, to check out the source code!


    EDIT: Ok, so after applying 3 patches to the stepmania 3.9 source and still running into various errors, I decided just to compile from CVS. Which compiled very easily, and appears to be running great.

    Here's the link to the CVS version I downloaded from sourceforge:
    http://sourceforge.net/project/showf...group_id=37892

    Question is, should I go ahead and repackage the 32-bit binary of 3.9? Or did you just want to compile and package the CVS version?
    Last edited by dfreer; December 19th, 2007 at 04:51 AM.

  5. #35
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    Re: HOWTO: Install zsnes with libao support on AMD64

    Thanks for the tip about using -ad oss for sound.. everything is perfect now.

    Keep up the good work!

    Here's an invincibility power up just for you..... quick only lasts ten seconds lol

    Cheers mate
    "I refuse to answer that question on the grounds that I don't know the answer" - Douglas Adams
    "The world is your lobster" - Arthur Daley


    http://twitter.com/junkbit

  6. #36
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    Re: HOWTO: Install zsnes with libao support on AMD64

    Quote Originally Posted by dfreer View Post
    Question is, should I go ahead and repackage the 32-bit binary of 3.9? Or did you just want to compile and package the CVS version?
    I'm fine with compiling it myself (already have) but it never hurts to make a package for the next guy who doesn't know how to.

  7. #37
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    Re: HOWTO: Install zsnes with libao support on AMD64

    I'm seeing a few other threads with people who are having trouble with stepmania such as:

    http://ubuntuforums.org/showthread.php?t=433331
    http://ubuntuforums.org/showthread.php?t=251308
    http://ubuntuforums.org/showthread.php?t=34700

    Maybe a package would be nice, seeing as how some of these folks seem to have compilation troubles.

  8. #38
    Join Date
    Dec 2007
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    Re: HOWTO: Install zsnes with libao support on AMD64

    Worked perfectly for me! thxs!

  9. #39
    Join Date
    Jan 2008
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    5

    Re: HOWTO: Install zsnes with libao support on AMD64

    Thank you all for your suggestions and support. As it turned out, Frontend had options for memory cards. Also, I used PSXIM to rip my game discs to .bin/.toc ~ a compatible version for pSX. I still can't see the menus. However, loading an image is the first option under File. It's not too bad an issue that I can't work around.

  10. #40
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    Re: HOWTO: Install zsnes with libao support on AMD64

    Thank you dfreer for the debs and instructions! ZSNES was the only thing I missed in my transition to 64-bit Ubuntu, and I'm glad there's a way for me to commit to the amd64 arch and still get my emulation fix, full-stop.
    Never settle with words what you can accomplish with a flamethrower.
    Bruce Feirstein, Real Men Don't Eat Quiche

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