I got a nice little request for something that people are having trouble compiling for AMD64.... Stepmania.... think that would be possible?
I got a nice little request for something that people are having trouble compiling for AMD64.... Stepmania.... think that would be possible?
I'll look into it, never heard of it but I'll see what I can do.
LOL, btw I just "thanked" you for your post. Never saw that icon before so I clicked it to see what it did
You never heard of stepmania? It's DDR for your PC.
Lol... that's probably why I've never heard of it, not a DDR fan
EDIT: Checking out the precompiled 32-bit binary first:
ldd tells me that there are several 32-bit libraries that will need to be installed:
Needed 32-bit packages:Code:$ ldd ./stepmania linux-gate.so.1 => (0xffffe000) libvorbisfile.so.3 => not found libvorbis.so.0 => not found libogg.so.0 => not found libmad.so.0 => not found libSDL-1.2.so.0 => /usr/lib32/libSDL-1.2.so.0 (0xf7ec5000) libpthread.so.0 => /lib32/libpthread.so.0 (0xf7ead000) libX11.so.6 => /usr/lib32/libX11.so.6 (0xf7dbc000) libXtst.so.6 => /usr/lib32/libXtst.so.6 (0xf7db6000) libGL.so.1 => /usr/lib32/libGL.so.1 (0xf7d20000) libGLU.so.1 => /usr/lib32/libGLU.so.1 (0xf7c9d000) libdl.so.2 => /lib32/libdl.so.2 (0xf7c99000) libz.so.1 => /usr/lib32/libz.so.1 (0xf7c84000) libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf7b91000) libm.so.6 => /lib32/libm.so.6 (0xf7b6b000) libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf7b60000) libc.so.6 => /lib32/libc.so.6 (0xf7a16000) libasound.so.2 => /usr/lib32/libasound.so.2 (0xf7950000) libdirectfb-0.9.so.25 => /usr/lib32/libdirectfb-0.9.so.25 (0xf78f9000) libfusion-0.9.so.25 => /usr/lib32/libfusion-0.9.so.25 (0xf78f3000) libdirect-0.9.so.25 => /usr/lib32/libdirect-0.9.so.25 (0xf78e3000) /lib/ld-linux.so.2 (0xf7f73000) libXau.so.6 => /usr/lib32/libXau.so.6 (0xf78e0000) libXdmcp.so.6 => /usr/lib32/libXdmcp.so.6 (0xf78db000) libXext.so.6 => /usr/lib32/libXext.so.6 (0xf78cd000) libGLcore.so.1 => /usr/lib32/libGLcore.so.1 (0xf6f35000) libnvidia-tls.so.1 => /usr/lib32/tls/libnvidia-tls.so.1 (0xf6f32000
Now to repackage those for 64-bit, add them to the repository. Then, to check out the source code!
EDIT: Ok, so after applying 3 patches to the stepmania 3.9 source and still running into various errors, I decided just to compile from CVS. Which compiled very easily, and appears to be running great.
Here's the link to the CVS version I downloaded from sourceforge:
http://sourceforge.net/project/showf...group_id=37892
Question is, should I go ahead and repackage the 32-bit binary of 3.9? Or did you just want to compile and package the CVS version?
Last edited by dfreer; December 19th, 2007 at 04:51 AM.
Thanks for the tip about using -ad oss for sound.. everything is perfect now.
Keep up the good work!
Here's an invincibility power up just for you..... quick only lasts ten seconds lol
Cheers mate
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I'm seeing a few other threads with people who are having trouble with stepmania such as:
http://ubuntuforums.org/showthread.php?t=433331
http://ubuntuforums.org/showthread.php?t=251308
http://ubuntuforums.org/showthread.php?t=34700
Maybe a package would be nice, seeing as how some of these folks seem to have compilation troubles.
Worked perfectly for me! thxs!
Thank you all for your suggestions and support. As it turned out, Frontend had options for memory cards. Also, I used PSXIM to rip my game discs to .bin/.toc ~ a compatible version for pSX. I still can't see the menus. However, loading an image is the first option under File. It's not too bad an issue that I can't work around.
Thank you dfreer for the debs and instructions! ZSNES was the only thing I missed in my transition to 64-bit Ubuntu, and I'm glad there's a way for me to commit to the amd64 arch and still get my emulation fix, full-stop.
Never settle with words what you can accomplish with a flamethrower.
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