Hurray!!! i finally got rid of the popping texture problem i had in opengl. I'm not 100% sure what did the trick, but i think i know.
for those who haven't read my earlier post, i had a problem with how the terrain got rendered. When it got in range the texture popped up instead of fading in like normal.
i was actually trying to fix some jaggies i had in beryl, and i found a howto. I cannot comfirm that this is why the problem got fixed, but it was gone right after i typed this code:
this also fixed the jaggies i had
sudo ln -s /usr/lib/libGL.so.1 /usr/lib/libGL.so
i'm pretty new in linux so i don't really know, but maybe it didn't like the name libGL.so.1
so if anyone has this problem, try it out and let me know if it gets fixed..