Things that still need work:
1) I run wow.exe with no arguments, in assumed D3D mode. Using the -opengl argument yields terribad graphical results (everything is discolored, artifacts hopping all over the screen, only upper torso of characters show on screen). I assume this is because of poor OpenGL implementation in either the "intel" driver or the hardware itself, but if anyone has any tips here please chime in. I'd prefer to run in native OpenGL mode to prevent the D3D overhead. Using -opengl does seem to run faster and more fluidly than D3D, the graphical errors just make it unplayable.
2) Double cursors! Running WoW in full-screen mode I have 2 cursors...my regular X cursor and the Warcraft "glove" cursor following along behind it ever-so-slightly. It really doesn't impact play too much, but it is definitely an annoyance.
3) Terminal output. Not sure if this is an "error" or not, but my while running WoW, my terminal fills up with
fixme:d3d:IWineD3DQueryImpl_Issue (0x1190edb8) : Occlusion queries not supported.
fixme:d3d:IWineD3DQueryImpl_GetData (0x1190edb8) : Occlusion queries not supported. Returning 1.
Is this anything to worry about?