A person simply doesn't grab ogre and make a MMORPG. It would take years. I work with various genres of games and my technical knowledge is not at the level to take a scratch engine and build a server/client type architecture. It would never pay off in the end. By the time I finished it I would end up with many of the graphics comments I already got. "Its so nintendo 64".
I refuse to work with any Torque engine. Garage Games has become very anti-indie friendly and T3D is not what its cracked up to be. I know because I have personally worked with Torque. It has so many issues. TGE was the last "stable" engine they put out.
I have researched though and it seems my game will run with wine. Don't know if that's a viable option. If it is I promise to do what I can to make it stable with Wine. The Linux community is a great community that has supported several of my Web Browser games. I will do what I can to make this Linux compatible but not promising anything.
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