Re: For basic 3D game development on Ubuntu: Intel GMA 950 or Nvidia GeForce Go 7300?
Originally Posted by
maniacmusician
water is usually problematic with the 950 chipsets. Perhaps it works with the new drivers?
I'm getting a santa-rosa based laptop that will come with the X3100 (965 chipset), and it's really leaps and bounds above the GMA 950. I think it's pretty cool how integrated video is becoming more and more powerful.
Ouch... have fun with that. ATI isn't bad if you can use the open community drivers, but fglrx is worthless. The only 3d support that matters on linux is composite and fglrx can't do it. Even most games struggle with fglrx.
@ the OP: I would go with Intel. For basic 3d rendering, either of those machines are overly sufficient, so go with the intel because (a) it has a slightly faster processor, (b) the intel drivers are open source which let the community keep them current long past when nvidia drops support, and (c) it uses open source drivers, which means no tainting of the kernel with proprietary modules, just a clean OSS system, with 3d, with no setup required.
Desktop: AMD Athlon64 X2 3600+, Nvidia 8600GT, 3GB RAM, 80GB hd, Windows 7 Beta
Lappy: Sony Vaio FW-140E, Intel P8400 2.26Ghz, 3GB Ram, 250GB HD, Intel x4500MHD, Windows 7 Beta & Kubuntu 8.10 w/ KDE 4.2
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