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Thread: PCSX2 0.9.3 Released for Linux!

  1. #171
    Join Date
    Jul 2006
    Location
    on the bleeding edge
    Beans
    1,011

    Re: PCSX2 0.9.3 Released for Linux!

    Is there any chance that we might see PCSX2 & plugins to run games released as .debs? I've tried compiling it and my hair turned grey in the (failing) process.

  2. #172
    Join Date
    Nov 2005
    Beans
    56
    Distro
    Ubuntu 9.10 Karmic Koala

    Re: PCSX2 0.9.3 Released for Linux!

    Thanks a lot for taking the time to clarify, barius!

    -Kalle.

  3. #173
    Join Date
    Jan 2008
    Location
    Miami, Florida
    Beans
    264

    Re: PCSX2 0.9.3 Released for Linux!

    I ran into a bit of trouble when I did this.

    Building ZeroGS OpenGL
    ----------------------
    checking for a BSD-compatible install... /usr/bin/install -c
    checking whether build environment is sane... yes
    checking for gawk... no
    checking for mawk... mawk
    checking whether make sets $(MAKE)... yes
    checking for gcc... gcc
    checking for C compiler default output file name... a.out
    checking whether the C compiler works... yes
    checking whether we are cross compiling... no
    checking for suffix of executables...
    checking for suffix of object files... o
    checking whether we are using the GNU C compiler... yes
    checking whether gcc accepts -g... yes
    checking for gcc option to accept ISO C89... none needed
    checking for style of include used by make... GNU
    checking dependency style of gcc... gcc3
    checking for gcc... gcc
    checking whether we are using the GNU C++ compiler... yes
    checking whether gcc accepts -g... yes
    checking dependency style of gcc... gcc3
    checking how to run the C preprocessor... gcc -E
    checking for a BSD-compatible install... /usr/bin/install -c
    checking for ranlib... ranlib
    checking debug build... no
    checking for _aligned_malloc... no
    checking for _aligned_free... no
    checking for development build...... no
    checking check for sse2...... yes
    checking for a x86-64 CPU... no
    checking gtk2+... checking for pkg-config... pkg-config
    checking OpenGL... checking for GL/gl.h... yes
    checking for GL/glu.h... yes
    checking for GL/glext.h... yes
    checking for main in -lGL... yes
    checking for main in -lGLU... yes
    checking for main in -lGLEW... no
    checking Cg... checking for main in -ljpeg... yes
    checking for main in -lpthread... yes
    checking for main in -lstdc++... yes
    checking for main in -lz... yes
    checking for main in -ldl... yes
    checking for main in -lXxf86vm... yes
    configure: creating ./config.status
    config.status: creating Makefile
    config.status: creating Linux/Makefile
    config.status: executing depfiles commands
    Configuration:
    Target system type:
    x86-64 build? no
    Debug build? no
    Dev build? no
    SSE2 enabled? yes
    Making clean in Linux
    make[1]: Entering directory `/home/leonardo/Desktop/Pcsx2_0.9.4_Source/pcsx2/plugins/gs/zerogs/opengl/Linux'
    test -z "libZeroGSLinux.a" || rm -f libZeroGSLinux.a
    rm -f *.o
    make[1]: Leaving directory `/home/leonardo/Desktop/Pcsx2_0.9.4_Source/pcsx2/plugins/gs/zerogs/opengl/Linux'
    Making clean in .
    make[1]: Entering directory `/home/leonardo/Desktop/Pcsx2_0.9.4_Source/pcsx2/plugins/gs/zerogs/opengl'
    test -z "libZeroGSogl.a" || rm -f libZeroGSogl.a
    test -z "libZeroGSoglr.so.0.96.2" || rm -f libZeroGSoglr.so.0.96.2
    rm -f *.o
    make[1]: Leaving directory `/home/leonardo/Desktop/Pcsx2_0.9.4_Source/pcsx2/plugins/gs/zerogs/opengl'
    Making install in Linux
    make[1]: Entering directory `/home/leonardo/Desktop/Pcsx2_0.9.4_Source/pcsx2/plugins/gs/zerogs/opengl/Linux'
    if gcc -DPACKAGE_NAME=\"ZeroGSogl\" -DPACKAGE_TARNAME=\"zerogsogl\" -DPACKAGE_VERSION=\"0.96.2\" -DPACKAGE_STRING=\"ZeroGSogl\ 0.96.2\" -DPACKAGE_BUGREPORT=\"zerofrog@gmail.com\" -DPACKAGE=\"ZeroGSogl\" -DVERSION=\"0.96.2\" -DNDEBUG=1 -DRELEASE_TO_PUBLIC=1 -DZEROGS_SSE2=1 -DHAVE_GL_GL_H=1 -DHAVE_GL_GLU_H=1 -DHAVE_GL_GLEXT_H=1 -I. -I. -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/freetype2 -I/usr/include/libpng12 -I../ -fPIC -I/opt/cg/include -L/opt/cg/lib -O3 -fomit-frame-pointer -fPIC -I/opt/cg/include -L/opt/cg/lib -O3 -fomit-frame-pointer -MT libZeroGSLinux_a-callbacks.o -MD -MP -MF ".deps/libZeroGSLinux_a-callbacks.Tpo" -c -o libZeroGSLinux_a-callbacks.o `test -f 'callbacks.c' || echo './'`callbacks.c; \
    then mv -f ".deps/libZeroGSLinux_a-callbacks.Tpo" ".deps/libZeroGSLinux_a-callbacks.Po"; else rm -f ".deps/libZeroGSLinux_a-callbacks.Tpo"; exit 1; fi
    if gcc -DPACKAGE_NAME=\"ZeroGSogl\" -DPACKAGE_TARNAME=\"zerogsogl\" -DPACKAGE_VERSION=\"0.96.2\" -DPACKAGE_STRING=\"ZeroGSogl\ 0.96.2\" -DPACKAGE_BUGREPORT=\"zerofrog@gmail.com\" -DPACKAGE=\"ZeroGSogl\" -DVERSION=\"0.96.2\" -DNDEBUG=1 -DRELEASE_TO_PUBLIC=1 -DZEROGS_SSE2=1 -DHAVE_GL_GL_H=1 -DHAVE_GL_GLU_H=1 -DHAVE_GL_GLEXT_H=1 -I. -I. -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/freetype2 -I/usr/include/libpng12 -I../ -fPIC -I/opt/cg/include -L/opt/cg/lib -O3 -fomit-frame-pointer -fPIC -I/opt/cg/include -L/opt/cg/lib -O3 -fomit-frame-pointer -MT libZeroGSLinux_a-Conf.o -MD -MP -MF ".deps/libZeroGSLinux_a-Conf.Tpo" -c -o libZeroGSLinux_a-Conf.o `test -f 'Conf.cpp' || echo './'`Conf.cpp; \
    then mv -f ".deps/libZeroGSLinux_a-Conf.Tpo" ".deps/libZeroGSLinux_a-Conf.Po"; else rm -f ".deps/libZeroGSLinux_a-Conf.Tpo"; exit 1; fi
    In file included from Conf.cpp:25:
    ../GS.h:41:21: error: GL/glew.h: No such file or directory
    make[1]: *** [libZeroGSLinux_a-Conf.o] Error 1
    make[1]: Leaving directory `/home/leonardo/Desktop/Pcsx2_0.9.4_Source/pcsx2/plugins/gs/zerogs/opengl/Linux'
    make: *** [install-recursive] Error 1
    Error with building plugins

  4. #174
    Join Date
    Jun 2007
    Location
    Sofia, Bulgaria
    Beans
    49
    Distro
    Ubuntu 10.04 Lucid Lynx

    Re: PCSX2 0.9.3 Released for Linux!

    Quote Originally Posted by absolutezero1287 View Post
    ...
    Install from Synaptic this - libglew1.4-dev

  5. #175
    Join Date
    Mar 2007
    Location
    Pensacola, Fl
    Beans
    1,055
    Distro
    Xubuntu 11.04 Natty Narwhal

    Re: PCSX2 0.9.3 Released for Linux!

    Well, I got 0.9.4 running according to this howto, but it says it needs to be configured and complains that it cannot find the /plugins and /bios- any ideas?
    Stop Trusted Computing! http://www.cl.cam.ac.uk/~rja14/tcpa-faq.html
    Asus Rampage 2 Extreme/2.66GHz i7 Quad/6GB DDR3 1600MHz 8-8-8-24/2x Nvidia 9800GTX+
    2x150GB 10krpm HD/2x1TB 7200RPM HD/3ware RAID/
    Xubuntu 11.04/Arch Linux/Gentoo Linux/Fedora

  6. #176
    Join Date
    Jan 2008
    Location
    Bay Area, CA/Kanagawa, JP
    Beans
    248
    Distro
    Xubuntu 13.10 Saucy Salamander

    Re: PCSX2 0.9.3 Released for Linux!

    Entering directory `/home/dave/Desktop/pcs/pcsx2/Linux'
    test -z "/home/dave/Desktop/pcs/bin" || mkdir -p -- "/home/dave/Desktop/pcs/bin"
    /usr/bin/install -c 'pcsx2' '/home/dave/Desktop/pcs/bin/pcsx2'
    make[2]: Nothing to be done for `install-data-am'.
    make[2]: Leaving directory `/home/dave/Desktop/pcs/pcsx2/Linux'
    make[1]: Leaving directory `/home/dave/Desktop/pcs/pcsx2/Linux'

    thats the last lines of the error that i get when installing... can someone help?
    Last edited by brokenhachi; February 7th, 2008 at 11:23 PM.

  7. #177
    Join Date
    Nov 2005
    Beans
    454

    Re: PCSX2 0.9.3 Released for Linux!

    I found a deb package for pcsx2 @ getdeb

    I installed it but I experienced an error because i have no graphics card

    http://www.getdeb.net/app/PCSX2

  8. #178
    Join Date
    Oct 2007
    Beans
    225

    Question Re: PCSX2 0.9.3 Released for Linux!

    Quote Originally Posted by buttons View Post
    Check it out on the official page, here!

    There are 32-bit and 64-bit binaries, as well as an SVN repository.

    I'm running Edgy, and I managed to compile the SVN, so here is a mini-howto for compilation. This is by no means comprehensive, as who knows what -dev packages you might be missing that I've picked up somewhere along the line.

    I KNOW it requires:

    libbz2-dev
    subversion
    libjpeg62-dev
    build-essential
    libgtk2.0-dev
    libxxf86vm-dev
    x11proto-xf86vidmode-dev
    automake1.9
    Nvidia Cg-Toolkit (available HERE)

    The automake version is important, as it will spit all sorts of errors if you have an earlier version.

    It PROBABLY requires:
    libglu1-mesa-dev

    I can't actually say it needs that for certain, only that I have it and the INSTALL file says you need OpenGL libs in order to compile.

    -----------

    Okay, so let's grab our required things:

    Code:
    sudo apt-get install subversion libjpeg62-dev build-essential libgtk2.0-dev libxxf86vm-dev x11proto-xf86vidmode-dev automake1.9 libbz2-dev
    Our maybe required things:
    Code:
    sudo apt-get install libglu1-mesa-dev
    The SVN code:

    Code:
    svn co https://pcsx2.svn.sourceforge.net/svnroot/pcsx2 pcsx2
    Aaaand build it!

    Code:
    cd pcsx2
    sh build.sh all
    And hopefully everything should build!

    EDIT: libbz2-dev is required for the ISO plugins to compile
    how can i unistall everthing? is there a script or something?

  9. #179
    Join Date
    Jan 2008
    Beans
    81

    Re: PCSX2 0.9.3 Released for Linux!

    I don't get the point of this if it can't run any games You can buy a ps2 for like $100.

  10. #180
    Join Date
    Oct 2004
    Beans
    80

    Re: PCSX2 0.9.3 Released for Linux!

    Quote Originally Posted by Zzzach View Post
    I don't get the point of this if it can't run any games You can buy a ps2 for like $100.
    PS2s won't be around forever. I still play Genesis games sometimes on an emulator, so I imagine ten years from now I'll still want to play some PS2 games.

    As for why do this now; I'd rather play PS2 games on my laptop, which is portable, than my PS2, which is not.

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