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Thread: Beginning Graphics/Game programming

  1. #11
    Join Date
    May 2006
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    475
    Distro
    The Feisty Fawn Testing

    Re: Beginning Graphics/Game programming

    If you are just wanting to get the hang of things, 2d graphics might be a good place to start and the allegro library is a really nice place to start for such a thing.

  2. #12
    Join Date
    Oct 2006
    Location
    Austin, Texas
    Beans
    2,715

    Re: Beginning Graphics/Game programming

    Another good 2d library is SDL itself.

    Especially when combined with one of it's extensions...

    SDL_gfx (handy 2d primitives like lines/ellipses/rectangles)
    SDL_ttf (which allows you to use true-type-fonts)
    SDL_image (for loading images in a variety formats)

    SDL doesn't have to be used with OpenGL if you don't want to use 3d.

  3. #13
    Join Date
    Apr 2006
    Beans
    1,030
    Distro
    Ubuntu 9.10 Karmic Koala

    Re: Beginning Graphics/Game programming

    Quote Originally Posted by simplyw00x View Post
    Code:
    sudo aptitude install mesa-common-dev
    Should get you part of the way there at least.

    http://ubuntu-gamedev.wikispaces.com...+OpenGL+part+1

    is a great tutorial for relative OpenGL newbies (it helped me immeasurably) and also tells you in detail how to set up opengl on ubuntu (here: .http://ubuntu-gamedev.wikispaces.com...es+development)
    Glad I can help

  4. #14

    Re: Beginning Graphics/Game programming

    Mikey's the best.
    "Simplicity is the ultimate sophistication." - Leonardo da Vinci

  5. #15
    Join Date
    May 2009
    Beans
    60

    Re: Beginning Graphics/Game programming

    Try freeglut. I used it. Very simple video tutorial for you if you're interested.

    It is using C++.

    Here: http://www.videotutorialsrock.com/

    An important part of OpenGL if you have never used it before, you want to know how it render 3D graphics. The various stages such as the frame buffer, texture application, etc...Make sure you know how that goes or else it's a pain to debug.
    Last edited by NielsBhor; June 24th, 2009 at 10:51 PM.

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