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Thread: Game maker for Linux...

  1. #41
    Join Date
    Jun 2007
    Beans
    30

    Re: Game maker for Linux...

    Quote Originally Posted by TimboUK View Post
    If you are looking for game design packages (rpg maker types), it does beg the question, why not consider using Windows for this type of development? Its always said to use the right tools for the right job, and for this type of development I think Windows platform is far better supported and catered for.
    You do have a point. I just wish there was something as simple as gmaker that could do cross-platform gaming. I might check out pygames as well though. From what I've seen of Python, it seems much more intuitive than C++.

  2. #42
    Join Date
    Mar 2005
    Location
    Colombia
    Beans
    240
    Distro
    Ubuntu 10.10 Maverick Meerkat

    Re: Game maker for Linux...

    Interesting to see this old thread is still alive. Some of those programs mentioned (Stencyl and Game-Baker) look pretty cool. I also wanted to point out a Pygame-like library, but for Lua, called LÖVE. Lua was incredibly easy to learn with some previous Python knowledge, and would seem like an even easier language to learn from scratch, if you have no prevous knowledge of any.

  3. #43

    Re: Game maker for Linux...

    Quote Originally Posted by xer0kill View Post
    I just wish there was something as simple as gmaker that could do cross-platform gaming.
    RPGds is cross-platform

  4. #44
    Join Date
    Sep 2006
    Location
    Skultuna, Västmanland, Sw
    Beans
    59
    Distro
    Ubuntu Development Release

    Re: Game maker for Linux...

    Does anyone know something about game maker on Linux (this Delphi to c++ rewrite). I would really much want to have this because right know I have one computer just to run game maker on and it's a bit annoying to switch computer when I want to work on my games.

    BTW.
    Game maker 7 under wine isn't working that well because you can't (in most of the cases) save the "execute a piece of code" event and the games needs to be run in full screen mode where they are moved to the top left corner while you still need to click at the middle of the screen(hoped you understand a bit of it at least ).

    //Linus
    Last edited by Lusse; September 12th, 2008 at 05:26 PM. Reason: missspell

  5. #45
    Join Date
    Oct 2007
    Beans
    87

    Re: Game maker for Linux...

    There's still no official word on a Linux version. One of the developers working on the Mac port reportedly managed to get the IDE and engine running on Linux way back in February. The guy said he did it in a weekend so I'm sure it wouldn't require too much effort. Now it's basically a matter of whether or not the company thinks it's worth it.

    Perhaps we should start some kind of campaign to convince them.

  6. #46
    Join Date
    Apr 2008
    Beans
    21

    Re: Game maker for Linux...

    Ok my dear fellas I found the answer! with some cooperation of our friends from sun microsistems, and ismavatar now we can use
    http://www.ismavatar.com/lgm/index.php, with this you can edit games, not run them or compile them, but it alows to save .gmk as .gm6 so we can use the gamemaker 6.1 with the serial Freeware 6f580ac790f2533f22f9343a and compile the program in an exe, then we run the exe in wine but we set properties to the exe so it rins in a windowed wine with the same resolution...


    also note thet so save a script in game maker in wine you can simply use the menu of the window decoration bar upper left corner, select close and chose save to the prompting message, it will save as long as the script has no mistakes
    Last edited by Stratok; September 19th, 2008 at 03:30 AM.

  7. #47

    Re: Game maker for Linux...

    Another project:
    Open RPG Maker

  8. #48
    Join Date
    Jan 2009
    Beans
    147

    Re: Game maker for Linux...

    havn't been reading the whole thread, and sure it may have bee n said, but game maker works perfect on wine! I use it all the time.
    Try eJWM.

    deb coming soon.

  9. #49
    Join Date
    May 2009
    Beans
    1

    Re: Game maker for Linux...

    This is a program that I been using for almost 7 years now; really it's a great program.

    A long time ago...
    GameMaker was written and updated by one person, being written heavly in Windows API and running on Direct X, he said he would never port it to other OSs. A few furom members decided to make thier own port for linux, hence LGM.

    Recently...
    GameMaker was bought by an new company Yoyogame, they have started to port GM to Linux, and Mac OS X, with Mac OS X being first.

    Another Note:
    The GMC, the furoms, has a mix of people who are very new to programming (and are sometime complete idtiots), and experienced user.

    Yet Another Note:
    G-Java, G-Flash, and LGM are all Third Party Projects that were started years ago. I havent hear anything that way in a long time. Even if you find the code it won't be worth your wild, there very incomplete.

    The only thing we can really do is wait for yoyo to make the linux port. They will. it'll just take some time.

  10. #50
    Join Date
    May 2009
    Beans
    1

    Re: Game maker for Linux...

    Hi, I'm developing an aplication in python called GPEDLinux, for develop simple games in 2D, it is yet in alfa, but I want do that for have a "Game Maker" for Linux and Libre(free).

    I think is the only solutions, I don't want a comercial aplication like Game Maker(because it use DirectX) using wine of course.

    I don't think that yoyo games port Game Maker to Linux and much less for free.

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