I am trying to launch my LibGDX game in Eclipse on Xubuntu, but I always get this error:
Code:
Exception in thread "main" java.lang.UnsatisfiedLinkError: Native Library /usr/lib/jvm/java-7-openjdk-i386/jre/lib/i386/libawt.so already loaded in another classloader at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1931)
at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1890)
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1872)
at java.lang.Runtime.loadLibrary0(Runtime.java:849)
at java.lang.System.loadLibrary(System.java:1088)
at sun.security.action.LoadLibraryAction.run(LoadLibraryAction.java:67)
at sun.security.action.LoadLibraryAction.run(LoadLibraryAction.java:47)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Toolkit.loadLibraries(Toolkit.java:1650)
at java.awt.Toolkit.<clinit>(Toolkit.java:1672)
at org.lwjgl.LinuxSysImplementation.<clinit>(LinuxSysImplementation.java:50)
at org.lwjgl.Sys.createImplementation(Sys.java:126)
at org.lwjgl.Sys.<clinit>(Sys.java:111)
at org.lwjgl.openal.AL.<clinit>(AL.java:59)
at com.badlogic.gdx.backends.lwjgl.audio.OpenALAudio.<init>(OpenALAudio.java:72)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:82)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:64)
at cz.vilix.main.Desktop.main(Desktop.java:30)
Line 30 in my game is this one:
Code:
new LwjglApplication(game = new Game(), config);
I don't know what's wrong even exported LibGDX jars don't work in here (and everything works on Ubuntu with the same Java version).
This is my Java version:
Code:
java version "1.7.0_55"OpenJDK Runtime Environment (IcedTea 2.4.7) (7u55-2.4.7-1ubuntu1)
OpenJDK Server VM (build 24.51-b03, mixed mode)
The question is, how to make it run. Thanks for any anwsers.
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