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Thread: Installing Doomsday WADs and starting Doomsday?

  1. #1
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    Question Installing Doomsday WADs and starting Doomsday?

    All right, a nice easy one for you all...


    I installed "Doomsday" from the Ubuntu Software Center, but where do I put my Doom WAD files?


    Also, the Ubuntu Software Center says that I need to run this from Terminal - what is the applicable command and is it possible to create a shortcut in the Unity applications/programs menu to run Doomsday?

    -

    This question was also cross-posted on AskUbuntu here:
    http://askubuntu.com/questions/45273...rting-doomsday

  2. #2
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    Re: Installing Doomsday WADs and starting Doomsday?

    First you must locate your Doom/Doom2/Final Doom/Ultimate Doom WAD files, and when you install Doomsday it should ask you to select the games you own and to select the WAD files for them. You could also try clicking the "+" at the bottom of the left-hand window when you launch the program.
    Last edited by King Dude; April 23rd, 2014 at 09:12 PM.

  3. #3
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    Re: Installing Doomsday WADs and starting Doomsday?

    Quote Originally Posted by King Dude View Post
    First you must locate your Doom/Doom2/Final Doom/Ultimate Doom WAD files
    In a compressed folder, in my "Download" folder...


    Quote Originally Posted by King Dude View Post
    and when you install Doomsday it should ask you to select the games you own and to select the WAD files for them.
    I installed the version from the Ubuntu Software Center, which did not ask where the WAD files were on installation...


    Quote Originally Posted by King Dude View Post
    You could also try clicking the "+" at the bottom of the left-hand window when you launch the program.
    The Ubuntu Software Center indicates that I must start this from the Terminal (hence the part of my question relating to whether or not I can add a Unity menu shortcut) with the command "doomsday", however when I try to do so, I am told:
    Code:
    loadGamePlugin: No game library was specified.Z_Shutdown: Used 0 volumes, total 0 bytes.
    I'm not too sure what "+" you are referring to...

  4. #4
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    Re: Installing Doomsday WADs and starting Doomsday?

    i am not sure if i remember correctly, but i believe there should be a (hidden) folder ./doomsday in home folder and you put the files somewhere inside that folder. this i need to check at home to verify.

    you are correct that the one in software center is ran from terminal. i was a bit dissapointed. in windows Kicks makes it easy to run&configure doom engine games, runs with openGL 3D models out of the box, with various openGL effects... while here all i get it 2D sprites. it works but it's a distant echo compared to kicks on windows. i've been trying to find similar launcher to kicks in linux but so far doesn't seem like it exists.

    terminal to launch games.... i mean really. is this dos era? at least it could create a shortcut.
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  5. #5
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    Re: Installing Doomsday WADs and starting Doomsday?

    Quote Originally Posted by mastablasta View Post
    i am not sure if i remember correctly, but i believe there should be a (hidden) folder ./doomsday in home folder and you put the files somewhere inside that folder. this i need to check at home to verify.
    I couldn't see a "./doomsday" folder in the Home folder, nor any clear sign of where the WADs should be placed... In saying this, I did find an interesting list of directories, called "doomsday.list".

    Here's what's in the file:
    /.
    /usr
    /usr/share
    /usr/share/doc
    /usr/share/doc/doomsday
    /usr/share/doc/doomsday/dhistory.txt.gz
    /usr/share/doc/doomsday/copyright
    /usr/share/doc/doomsday/network.txt.gz
    /usr/share/doc/doomsday/changelog.Debian.gz
    /usr/share/deng
    /usr/share/deng/data
    /usr/share/deng/data/jdoom
    /usr/share/deng/data/jdoom/jdoom.pk3
    /usr/share/deng/data/jheretic
    /usr/share/deng/data/jheretic/jheretic.pk3
    /usr/share/deng/data/jhexen
    /usr/share/deng/data/jhexen/jhexen.pk3
    /usr/share/deng/data/doomsday.pk3
    /usr/share/man
    /usr/share/man/man6
    /usr/share/man/man6/doomsday.6.gz
    /usr/lib
    /usr/lib/deng
    /usr/lib/deng/libjhexen.so
    /usr/lib/deng/libdpwadmapconverter.so
    /usr/lib/deng/libjheretic.so
    /usr/lib/deng/libjdoom.so
    /usr/lib/deng/libdpdehread.so
    /usr/games
    /usr/games/doomsday


    Is this any help with relation to where the WAD files should be placed?


    Quote Originally Posted by mastablasta View Post
    you are correct that the one in software center is ran from terminal. i was a bit dissapointed. in windows Kicks makes it easy to run&configure doom engine games, runs with openGL 3D models out of the box, with various openGL effects... while here all i get it 2D sprites. it works but it's a distant echo compared to kicks on windows. i've been trying to find similar launcher to kicks in linux but so far doesn't seem like it exists.

    terminal to launch games.... i mean really. is this dos era? at least it could create a shortcut.
    I don't mind the 2D sprites... I was gaming when this was "new", so for me it gives that "retro" feeling to the game (in saying that, the enhanced "Megaton Edition" of Duke Nukem 3D does look pretty good under Steam for Linux!).

    However, the Terminal thing is just a pain... Terminal is more efficient (and in some cases, faster!) for many things - launching games is not one of them.

    Surely there's gotta be a way to add a Unity shortcut to a Terminal command though, right?
    Last edited by CybaCowboy; April 25th, 2014 at 02:58 PM. Reason: Additional reply, punctuation and formatting changes.

  6. #6
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    Re: Installing Doomsday WADs and starting Doomsday?

    ah found it... it actually doesn't matter where you have the wad files as you can point to them in command line:
    http://ubuntuforums.org/showthread.php?t=1588867

    e.g.:
    Code:
    /usr/games/doomsday  -game jdoom -file /home/user/jdoom/doom2.wad
    if wads are in user's home in jdoom folder (edit: probably you do not need the whole path to doomsday, i don't know why i put it there...).

    lame though that one needs to use command line to launch it.

    oh and the openGL 3D monster are super cool and really bring new life to this game.
    though i am not sure if they are available for heretic and hexen. also hexen multiplayer (not sure if they fixed it already) weapons are missing for the other player that is not running server.

    now, go get those aliens!
    Easy to understand Ubuntu manual with lots of pics: http://ubuntu-manual.org/
    Do i need antivirus/firewall in linux?
    User friendly disk backup: Redobackup

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