mupen64plus won't play donkey kong 64
I've spent three hours trying to get mupen64plus to work and I can't seem to do it. I followed a bunch of different forums but this is as far as I got. I also get prompted about which application to use and I can't find mupen anywhere. Please figure this out for me.
__ __ __ _ _ ____ _
| \/ |_ _ _ __ ___ _ __ / /_ | || | | _ \| |_ _ ___
| |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|
| | | | |_| | |_) | __/ | | | (_) |__ _| __/| | |_| \__ \
|_| |_|\__,_| .__/ \___|_| |_|\___/ |_| |_| |_|\__,_|___/
Mupen64Plus Console User-Interface Version 2.0.0
UI-Console: attached to core library 'Mupen64Plus Core' version 2.0.0
UI-Console: Includes support for Dynamic Recompiler.
UI-Console: Includes support for MIPS r4300 Debugger.
Core: Goodname: Donkey Kong 64 (U) [!]
Core: Name: DONKEY KONG 64
Core: MD5: 9EC41ABF2519FC386CADD0731F6E868C
Core: CRC: ec58eabf ad7c7169
Core: Imagetype: .z64 (native)
Core: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
Core: Version: 1449
Core: Manufacturer: Nintendo
Core: Country: USA
UI-Console Status: Cheat codes disabled.
UI-Console: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice' v2.0.0
UI-Console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v2.0.0
UI-Console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v2.0.0
UI-Console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v2.0.0
Input: 0 SDL joysticks were found.
Input: N64 Controller #1: Forcing default keyboard configuration
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input Warning: Couldn't open rumble support for joystick #1
Input Warning: Couldn't open rumble support for joystick #2
Input Warning: Couldn't open rumble support for joystick #3
Input Warning: Couldn't open rumble support for joystick #4
Input: Mupen64Plus SDL Input Plugin version 2.0.0 initialized.
Video: SSE processing enabled.
Video: Found ROM 'DONKEY KONG 64', CRC bfea58ec69717cad-45
Video: Initializing OpenGL Device Context.
Xlib: extension "GLX" missing on display ":0.0".
Core: Setting 32-bit video mode: 640x480
Core Error: SDL_SetVideoMode failed: OpenGL context already created
Video Error: Failed to set 32-bit video mode: 640x480
Core Status: Rom closed.Screenshot - 03032014 - 02:43:13 AM.jpg
Tags for this Thread