Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 24

Thread: PArticle animations

  1. #11
    Join Date
    Nov 2009
    Beans
    3,336

    Re: PArticle animations

    I will have a look at how to do the orbs ....... as that looks really good .......
    if I get anything close to it I will re-post ...... started playing - but
    the array function fails to copy the particles to the array ..... so did two seperate
    spheres -

    http://i.minus.com/ibqcayzFjCMN8H.gif

    That above is for speed .... the particle render for fire/smoke is much slower than the
    1000 particles used above ....

    Would seem particle fire may be the way to go and then to change its color to white so
    that a white trail shows behind whatever it is we are trying to follow ......

    Two orbs on a central rotation axis and moving them along a path while rotating
    should produce something close ...

    This may be a good place to start ..... http://youtu.be/bZudmvS8DJU
    not sure how the light streaks work as I have not had a go with this yet.

    There is a link leading to this which also contains the files to download .... interesting
    to look at so thought I would add it ..... http://www.blenderdiplom.com/en/tuto...n-blender.html

    Will also have another look at this later - keep getting sidetracked onto other things.
    Last edited by 23dornot23d; February 16th, 2014 at 04:21 AM.

  2. #12
    Join Date
    Jul 2007
    Location
    Lungsod Pasig, Pilipinas
    Beans
    1,128
    Distro
    Ubuntu 14.04 Trusty Tahr

    Re: PArticle animations

    You should be able to do that with Blender running on a 32-bit machine. Here's something that I did back in 2008 on a Sempron 2400 with 1GB of RAM. Rendering can take a while though.

    https://www.youtube.com/watch?v=1KcGt41OhUI
    I am a Man of Truth. I am a Free Human Person. I am a Peacemaker.
    ** Independent Multimedia Artist in Pasig **

  3. #13
    Join Date
    Nov 2009
    Beans
    3,336

    Re: PArticle animations

    The hard part is getting the sliders to work as you want them to ....... often when increasing x and y on size
    the flame does the opposite to what you would expect.

    No idea why a larger x and y creates a much narrower flame ..... but this is what it does .........
    where decreasing it actually creates a much bigger wider flame ..... odd really and messes with
    the mind trying to adjust things ( reverse logic I guess ) up up and away .........

    Download model 1.1 meg .....
    https://sites.google.com/site/blende...edirects=0&d=1



    Getting closer to what you want with the light streak idea though

    Download model 1.2 meg
    https://sites.google.com/site/blende...edirects=0&d=1





    Blender file for download here 1.1 meg
    https://sites.google.com/site/blende...edirects=0&d=1
    Last edited by 23dornot23d; February 19th, 2014 at 01:53 PM. Reason: sp

  4. #14
    Join Date
    Jul 2007
    Location
    Lungsod Pasig, Pilipinas
    Beans
    1,128
    Distro
    Ubuntu 14.04 Trusty Tahr

    Re: PArticle animations

    ^ Nice!
    I am a Man of Truth. I am a Free Human Person. I am a Peacemaker.
    ** Independent Multimedia Artist in Pasig **

  5. #15
    Join Date
    Nov 2009
    Beans
    3,336

    Re: PArticle animations

    Thanks - loved the demos you did ..... would love to see more done with blender .......



    and the more people that share things - the better progress we may all make
    with it too ............ hopefully ..........
    Last edited by 23dornot23d; February 20th, 2014 at 05:38 PM.

  6. #16
    Join Date
    Nov 2011
    Location
    Portugal - Chaves
    Beans
    295
    Distro
    Lubuntu 14.04 Trusty Tahr

    Re: PArticle animations

    my good I like your examples Blender and then OPenshot can be a solution.
    Ubuntu with me & me with Ubuntu! my GNU/Linux https://wiki.ubuntu.com/DerivativeTe.../Flavitu-Linux

  7. #17
    Join Date
    Nov 2009
    Beans
    3,336

    Re: PArticle animations

    Glad you like them .... there seems to be more tutorials appearing now on particle animations ....
    some are really good ....... have just been watching the 2013 showreel for blender and it is good.

    http://youtu.be/1XZGulDxz9o

  8. #18
    Join Date
    Nov 2011
    Location
    Portugal - Chaves
    Beans
    295
    Distro
    Lubuntu 14.04 Trusty Tahr

    Re: PArticle animations

    heheh I hope I can do something on Blender but all I have is my Pentium with 1.5 Ram and free graphic drivers eheheh, but - Amazing contribs friend!
    Ubuntu with me & me with Ubuntu! my GNU/Linux https://wiki.ubuntu.com/DerivativeTe.../Flavitu-Linux

  9. #19
    Join Date
    Nov 2011
    Location
    Portugal - Chaves
    Beans
    295
    Distro
    Lubuntu 14.04 Trusty Tahr

    Re: PArticle animations

    I'm work in some videos to test, today I try put one of your gifs on the front image of my videos , I have ascrip that make auto ffmpeg gif to image and then image to video, but in this script mode your gifs cant be avi , only appear one image, then i test in Gimp video (mastervideo encoder) and works but the file is very bad the images lost much quality and some images of the gifs dont appear. This is normal because .gif type dont have a good pixel definitions , but i test.

    whell one of my videos with openshot and Gimp and some vector tricks -
    http://youtu.be/ooAbb39rp34
    Ubuntu with me & me with Ubuntu! my GNU/Linux https://wiki.ubuntu.com/DerivativeTe.../Flavitu-Linux

  10. #20
    Join Date
    Nov 2009
    Beans
    3,336

    Re: PArticle animations

    Using the files that i added for blender to create the images - in render mode you can change the render settings

    These will allow mpeg or other output ........... also better quality ...........
    http://wiki.blender.org/index.php/Do...r/Output/Video

    Let me know which one you like and I can change the blender file with the outputs changed to render as mpeg instead

    The renders themselves go into /tmp/xxx.png

    and the individual frames that I create the gifs from then go into gimp to get resized ..... so they actually do start off
    as pretty good quality and then I have to reduce them to make my gifs small in size for the web - while retaining some
    quality .......... its all a balance ...........

    But the output from Blender can be increased to photo quality ........ thing is this bumps up render times a little ........

    Most things are possible ...... just some take longer than others to do ..........

    I like the music - do you mix it yourself ....... this is something similar I did a while back now.



    and what are you using for the video just openshot or kdenlive ...

    http://youtu.be/ifyfUwrJerw
    Last edited by 23dornot23d; March 9th, 2014 at 06:58 PM. Reason: added link to the blender wiki

Page 2 of 3 FirstFirst 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •