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Thread: Widely accessible 3D development?

  1. #1
    Join Date
    Dec 2013
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    Widely accessible 3D development?

    I'm generally to new to JavaScript and Python, but I want to get into designing simple 3D-2D games. I was recently using: webGL, three.js and html to make some simple ... really simple 3d stuff

    Also watching this course: https://www.udacity.com/course/viewe...48/m-106690733


    but I noticed these things aren't really viewable for most users to easily,

    I want to code/make something that'll be easily accessible to anyone from any browser?

    HTML5?

    I know unity 3D isn't available on linux.. yet?

    Basically, what is a good and well known simple platform for making 3D or 2D games.

    I just want to be able to make a 3D mesh I've made movable in some environment with the arrow keys. Then give the mesh some animation and walking gate.

    I love animation and art, I usually work in Photoshop, now gimp and blender.

    some of my art if you've got free time: http://shahanakhter.com/

    I'd also love to make some interactive 3D thing to post on my website. What's the best way to learn that?
    Last edited by shahanakhter; December 9th, 2013 at 05:03 PM.

  2. #2
    Join Date
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    Re: Widely accessible 3D development?

    I was looking into having 3D stuff display on the browser, and the truth seems to be your best options are either Unity, WebGL, or something using Flash.

    Personally, I'd suggest WebGL. It's an open standard and it's gaining popularity, only likely to become more widespread. To see if a web browser can use WebGL, just go to http://sketchfab.com/ which really demonstrates good examples of WebGL.

  3. #3
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    Re: Widely accessible 3D development?

    Thanks for the advice man, sounds good, just made this in webGL: http://eden.rutgers.edu/~shahan1/3d-web/

    and that is a sweet site, thanks.
    Last edited by shahanakhter; December 10th, 2013 at 06:47 AM.

  4. #4
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    Re: Widely accessible 3D development?

    Nice demo, it's running fine on my end.

    All the best with all your future work.

  5. #5
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    Re: Widely accessible 3D development?

    HTML5 is ok. I don't like it because I have to place it on a remote server somewhere. If you are going to use 3D on the web good luck. There were so many 3D concepts in the past such as VRML.
    I am just a captian of the sea of data in my own mind.
    -~codenine75a~-
    United States of America.
    Usually operating from "Mora" A Dell Latitude E4300

  6. #6
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    Re: Widely accessible 3D development?

    Pretty nifty little screen. You're on your way!

    I drink my Ubuntu black, no sugar.
    Ubuntu user 28819

  7. #7
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    Re: Widely accessible 3D development?

    PyGame is a pretty nice library to help create 2D Python games. For 3D Python games the best option is probably Panda3D. Probably more complex but that may be a good thing if you want to move to use advanced features.

    Or WebGL as already mentioned if you prefer browser-based stuff.
    My intent is not to flame. I am unarmed. -- QIII; thanks!

  8. #8
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    Re: Widely accessible 3D development?

    Quote Originally Posted by codenine75a View Post
    HTML5 is ok. I don't like it because I have to place it on a remote server somewhere. If you are going to use 3D on the web good luck. There were so many 3D concepts in the past such as VRML.
    You don't have to place it on a remote server, you can keep the HTML5 files on your computer, open them in your browser and develop it as you go. You only need to upload it if you have to share.

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