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Thread: Pygame keeps not responding

  1. #1
    Join Date
    Sep 2012
    Beans
    12

    Pygame keeps not responding

    I am trying to create a battleship in pygame and it works okay but after a bit the pygame screen doesn't respond but the console is still running.

    *I'm pretty sure the problem is in the for loop in method ask() but I'm not completely sure*
    *Also, I have the user enter information on the cmd window, not the actual pygame window*
    Here is the code:

    Code:
    import pygame, os, time, sys, string, random
    ran=random.randint(0,9)
    ran1=random.randint(0,9)
    running=0
    count=0
    game=True
    #stats
    shots=0
    hits=0
    pygame.init()
    pygame.display.set_caption("kBattleship")
    #size
    size=(640,480)
    screen=pygame.display.set_mode(size)
    
    #colours
    white=(255,255,255)
    black=(0,0,0)
    red=(255,0,0)
    green=(0,200,0)
    grey=(51,51,51)
    
    #images
    ship=pygame.image.load(os.path.join("ship.png"))
    grid=pygame.image.load(os.path.join("grid.png"))
    dot=pygame.image.load(os.path.join("dot.png"))
    
    pygame.display.flip()
    myGrid=[["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"],
    		["~","~","~","~","~","~","~","~","~","~"]]
    
    compGrid=[["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"]]
    
    fourfour=[["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"],
    		  ["~","~","~","~","~","~","~","~","~","~"]]
    
    def showship(): #nested for loop for user's grid
    	for row in range(0,10):
    		for col in range(0,10):
    			print myGrid[row][col],
    		print ""
    def showship2(): #nested for loop for comp's grid
    	for row in range(0,10):
    		for col in range(0,10):
    			print compGrid[row][col],
    		print ""
    def decoy(): #nested for loop for the decoy gird
    	for row in range(0,10):
    		for col in range(0,10):
    			print fourfour[row][col],
    		print ""	
    def ask(): #asks the user to input the location of the ships
    	for d in range(0,5):
    		os.system("CLS")
    		print ""
    		print "Battleship #",d+1
    		print "-----------------"
    		r=input("Row (0-9): ")
    		c=input("Column (0-9): ")
    		screen.blit(dot,(int(23.5*r),int(23.6*c)))
    		if myGrid[r-1][c-1]=="@":
    			print "You already have a ship at that location"
    			print ""
    			r=input("Row (0-9): ")
    			c=input("Column (0-9): ")
    		else:
    			myGrid[r-1][c-1]="@"
    	pygame.display.flip()
    def genrandom():
    	for d in range(0,5):
    		ran=random.randint(0,9)
    		ran1=random.randint(0,9)
    		if compGrid[ran][ran1]=="@":
    			ran+=1
    			ran+=1
    			compGrid[ran][ran1]="@"
    		else:	
    			compGrid[ran][ran1]="@"
    		print "ship#",d+1," - "+"x=",ran,"y=",ran1
    		time.sleep(1)
    #font
    font=pygame.font.Font(None,64)
    font2=pygame.font.Font(None,30)
    title=font.render("Battleship",True,(white),grey)
    play=font.render("[P]lay!",True,(white),grey)
    list=font.render(str(myGrid),True,(white),grey)
    screen.fill(black)
    pygame.display.flip()
    while (running!=-1):
    	#menu
    	while (running==0):
    		event=pygame.event.poll()
    		screen.fill(grey)
    		screen.blit(title,(190,50))
    		screen.blit(ship,(170,100))
    		screen.blit(play,(250,430))
    		#screen.blit(list,(0,0))
    		if (event.type==pygame.QUIT):
    			running=-2
    		if (event.type==pygame.KEYDOWN):
    			if (event.key==pygame.K_p):
    				running=1
    		pygame.display.flip()
    		
    	#once user has pressed p
    	while (running==1):
    		event=pygame.event.poll()
    		screen.fill(grey)
    		screen.blit(grid,(0,0))
    		screen.blit(grid,(0,243))
    		#screen.blit(dot,(260,260))
    		#screen.blit(dot,(260,300))
    		#screen.blit(dot,(260,340))
    		#screen.blit(dot,(260,380))
    		#screen.blit(dot,(260,420))
    		x,y = pygame.mouse.get_pos()
    		#pygame.display.flip()
    		count=1
    		if count==1:
    			ask()
    			count=2
    		if count==2:
    			genrandom()
    			print ""
    			print ""
    			print "Your battlefield!"
    			print "-------------------"
    			mShip=5
    			cShip=5
    			while (game==True):
    				#ran=random.randint(0,9)
    				#ran1=random.randint(0,9)
    				os.system("CLS")
    				print ""
    				print "----------------------"
    				r1=input("Row (0-9): ")
    				c1=input("Column (0-9): ")
    				
    				#Your Grid
    				if compGrid[r1][c1]=="@":
    					print ""
    					print "You hit a ship!"
    					compGrid[r1][c1]="#"
    					fourfour[r1][c1]="#"
    					cShip=cShip-1
    					shots+=1
    					hits+=1
    					acc=round(float(hits)/shots*100,2)
    					print "Shot(s)=",shots
    					print "Hit(s)=",hits
    					print "Acc=",acc,"%"
    					time.sleep(1)
    				elif compGrid[r1][c1]=="X" or compGrid[r1][c1]=="#":
    					print "You already hit that location..."
    					time.sleep(1)
    				else:
    					print ""
    					print "You hit water!"
    					print ""
    					compGrid[r1][c1]="X"
    					fourfour[r1][c1]="X"
    					shots+=1
    					acc=round(float(hits)/shots*100,2)
    					print "=========="
    					print "Shot(s)=",shots
    					print "Hit(s)=",hits
    					print "Acc(s)=",acc,"%"
    					print "=========="
    					time.sleep(1)
    
    				#Computer's Grid
    				if myGrid[ran][ran1]=="@":
    					myGrid[ran][ran1]=="#"
    					print "The Computer hit a ship!"
    					mShip=mShip=1
    					time.sleep(1)
    				elif myGrid[ran][ran1]=="X" or myGrid[ran][ran1]=="#":
    					ran=random.randint(0,9)
    					ran1=random.randint(0,9)
    					if myGrid[ran][ran1]=="X" or myGrid[ran][ran1]=="#":
    						print "Computer is stupid"
    					elif myGrid[ran][ran1]=="~":
    						print "Computer Missed!"
    					time.sleep(1)
    				else:
    					myGrid[ran][ran1]="X"
    					print "The Computer Missed!"
    					time.sleep(1)
    
    				#if game is over
    				if mShip==0:
    					os.system("CLS")
    					print "All your ships has been sunk!"
    					time.sleep(1)
    					print "The computer is victorious!"
    					time.sleep(1)
    					break
    				elif cShip==0:
    					os.system("CLS")
    					print "The computer's ships has been sunk!"
    					time.sleep(1)
    					print "You are victorious!"
    					time.sleep(1)
    					break 
    		pygame.display.flip()
    
    		
    
    
    
    pygame.quit()
    sys.exit()
    Last edited by EnexOD; November 21st, 2012 at 04:55 AM. Reason: More information

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