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Thread: NeverWinter Nights Sound Issues

  1. #1
    Join Date
    Sep 2005
    Beans
    8

    NeverWinter Nights Sound Issues

    I am haveing issues with NWN and sound, Sound works almost everywhere but in NWN, I have system sounds, I can play music, The Gnome games work fine,. Firefox seems to have issues too, (not so worried about that, just hear for refference).

    I followed the tutorials for installing NWN on linux over on the Bioware boards. When I run it, no sound and when I go into the Game options it doesnt appear as if there is even a sound device for it to work with. I have tried different things like "killall esd" before starting it but with no luck. I would appreciate any help I am given.

  2. #2
    Join Date
    Oct 2004
    Location
    Denmark - Scandinavia
    Beans
    19,553
    Distro
    Ubuntu Budgie Development Release

    Re: NeverWinter Nights Sound Issues

    I don't know what they say on bioware, but when I install NWN I use this site and its programs. Perhaps it helps you : http://icculus.org/~ravage/nwn/

  3. #3
    Join Date
    Aug 2005
    Location
    European Union
    Beans
    174
    Distro
    Lubuntu 12.04 Precise Pangolin

    Talking Re: NeverWinter Nights Sound Issues

    I had the same problem and fixed it easily.

    The linux client comes with its own sdl library just in case you don't have one.

    Well that one didn't work for me but the ubuntu one works fine.

    so...
    in your neverwinternights folder
    open nwn with your favourite editor and replace the text there with this:

    Code:
    #!/bin/sh
    
    # This script runs Neverwinter Nights from the current directory
    
    export SDL_MOUSE_RELATIVE=0
    export SDL_VIDEO_X11_DGAMOUSE=0
    
    # If you do not wish to use the SDL library included in the package, remove
    # ./lib from LD_LIBRARY_PATH
    # note that I have modified the next line to use the ubuntu sdl library!
    export LD_LIBRARY_PATH=:./miles:$LD_LIBRARY_PATH
    
    esdctl off
    sleep 2
    ./nwmain $@
    esdctl on

    note that in the code the third export line h

  4. #4
    Join Date
    Aug 2005
    Beans
    54

    Re: NeverWinter Nights Sound Issues

    *bump*

    I have the exact same problem that dducko3 had, and I copied the above script into my nwn file. However, I still have no sound, and NWN doesn't recognize any sound device.

  5. #5
    Join Date
    Jun 2006
    Beans
    82
    Distro
    Kubuntu 6.06

    Re: NeverWinter Nights Sound Issues

    I get this error with that change:
    Code:
    akj@angry-penguin:~/nwn$ ./nwn
    ./nwn: line 13: esdctl: command not found
    ./nwmain: error while loading shared libraries: libSDL-1.2.so.0: cannot open shared object file: No such file or directory
    ./nwn: line 16: esdctl: command not found
    Like a moron, I forgot to make a backup and NWN won't even boot up now.
    ---

  6. #6
    Join Date
    Aug 2005
    Location
    European Union
    Beans
    174
    Distro
    Lubuntu 12.04 Precise Pangolin

    Re: NeverWinter Nights Sound Issues

    find where the library is on your system
    find / -name libsdl*

    and then copy it to your NWN directory and should be fine.

    (if there is already a library with that name in your NWN directory overwrite it with the one from your system)

  7. #7
    Join Date
    Oct 2006
    Location
    Brisbane, Australia
    Beans
    Hidden!

    Re: NeverWinter Nights Sound Issues

    I also had no sound on my 64bit system. Changing the nwn script produced the missing libSDL error, due to the game requiring a 32bit version of the lib. I fixed this by installing the ia32-libs-sdl package, now I have sound

  8. #8
    Join Date
    Feb 2007
    Location
    Seattle
    Beans
    32
    Distro
    Ubuntu 9.04 Jaunty Jackalope

    Re: NeverWinter Nights Sound Issues

    pasting this text into my nwn script fixed an issue i was having as well. after i installed amarok i kept getting the infamous mcop error when i tried to run nwn! (i'm running gnome)

    mcop warning: user defined signal handler found for SIG_PIPE, overriding
    Creating link /root/.kde/socket-bobdobalina.
    can't create mcop directory

    one suggestion had been to set SDL_AUTODRIVER to esd, but that only caused really bad sound degradation after i played neverwinter nights for awhile. i kept having to restart nwn.

    the only issue i have with this script is i get this error message:
    nwn: line 13: esdctl: command not found
    nwn: line 16: esdctl: command not found

    but other than that, the game works as well as it did when i first started playing it on ubuntu! yay!

  9. #9
    Join Date
    Feb 2008
    Beans
    2

    Re: NeverWinter Nights Sound Issues

    Quote Originally Posted by gldvxx
    the only issue i have with this script is i get this error message:
    nwn: line 13: esdctl: command not found
    nwn: line 16: esdctl: command not found
    You need to install the "esound-clients" package.
    Code:
    sudo apt-get install esound-clients
    Thanks, this fixed the scratchy audio on my 64bit debian

  10. #10
    Join Date
    Feb 2008
    Location
    Bucharest, Romania
    Beans
    39
    Distro
    Ubuntu 9.10 Karmic Koala

    Re: NeverWinter Nights Sound Issues

    Thanks, the paste did help

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