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Thread: Call of duty game or any game that uses OpenGL dont start

  1. #1
    Join Date
    Aug 2012
    Beans
    4

    Call of duty game or any game that uses OpenGL dont start

    i have just downloaded and installed call of duty 1 , it was done perfectly but when i try to start it it show me this error console ::
    Code:
    COD 1.0 build win-x86 Oct  5 2003
    ----- FS_Startup -----
    Current language: english
    Current search path:
    D:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
    D:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
    D:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
    D:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
    D:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
    D:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
    D:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
    D:\PROGRA~1\CALLOF~1/main
    D:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)
        localized assets pak file for english
    D:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)
        localized assets pak file for english
    
    File Handles:
    ----------------------
    29625 files in pk3 files
    execing default.cfg
    couldn't exec language.cfg
    couldn't exec config.cfg
    couldn't exec autoexec.cfg
    ========= autoconfigure
    configure.csv: using configuration 1200 cpu MHz 512 sys MB 64 vid MB
    execing configure.cfg
    fs_basepath is write protected.
    fs_homepath is write protected.
    Hunk_Clear: reset the hunk ok
    ...detecting CPU, found Intel Pentium III
    Measured CPU speed is 1.60 GHz
    System memory is 1024 MB (capped at 1 GB)
    Video card memory is 64 MB
    Streaming SIMD Extensions (SSE) supported
    
    ----- Client Initialization -----
    ----- Initializing Renderer ----
    -------------------------------
    ----- Client Initialization Complete -----
    ----- R_Init -----
    Initializing OpenGL subsystem
    ...initializing QGL
    ...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
    ...setting mode 4: 800 600 FS
    ...using colorbits of 32
    ...calling CDS: ok
    ...registered window class
    ...created window@0,0 (800x600)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 32, 24, 8 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...GLW_ChoosePFD( 32, 24, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...failed to find an appropriate PIXELFORMAT
    ...restoring display settings
    ...WARNING: could not set the given mode (4)
    ...shutting down QGL
    ...unloading OpenGL DLL
    Forcing 640x480 resolution to allow OpenGL to run in fullscreen
    ...initializing QGL
    ...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
    ...setting mode 3: 640 480 FS
    ...using colorbits of 32
    ...calling CDS: ok
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 32, 24, 8 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...GLW_ChoosePFD( 32, 24, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...failed to find an appropriate PIXELFORMAT
    ...restoring display settings
    ...WARNING: could not set the given mode (3)
    ...shutting down QGL
    ...unloading OpenGL DLL
    ----- CL_Shutdown -----
    RE_Shutdown( 1 )
    -----------------------
    Hunk_Clear: reset the hunk ok
    Could not load OpenGL.  Make sure that you have the latest drivers for your video card from the manufacturer's web site.
    here are my laptop (( dell inspiron 1300 )) specs ::
    Computer name: ABDO-GOGO-PC
    User name: Abdo-Gogo

    Operating System: Windows NT
    Operating system version 5.0
    Operating system build: 0.0.2195
    OS-Info:
    Processor: Intel(R) Celeron(R) M processor 1.60GHz
    Clock speed: ~1593MHz
    Processor type: Original OEM

    Total physical memory: 1527Mb
    Available physical memory: 897Mb
    Total page file size: 2527Mb
    Total available page file size: 1847Mb
    Total virtual memory: 2047Mb
    Available virtual memory: 1983Mb

    CPUID: Yes
    RDTSC: Yes
    CMOV: Yes
    MMX: Yes
    SSE: Yes
    SSE2: Yes
    3DNow!: No
    Extended 3DNow!: No
    CPU Feature bits: 0xafe9fbff
    Ext. CPU Feature bits: 0x0

    L1 Data Cache: None
    L1 Instruction Cache: None
    L1 Instruction Trace Cache: None
    L2 cache: None

    Video Card: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
    Driver: ialmrnt5.dll
    Product=6, Version=14, SubVersion=10, Build=4609
    Video Card Chip Vendor: Intel
    Type of chip: Unknown Intel Device
    Vendor id: 0x8086
    Device id: 0x2592
    SubSys id: 0x1c91028
    Revision: 3
    GUID = {0xd7b78e66, 0x66d2, 0x11cf}, {0x99, 0x61, 0xc3, 0x21, 0xa2, 0xc2, 0xcb, 0x35}
    Hardware T&L support: No
    NPatch support: No
    ZBias support: Yes
    Gamma support: Yes
    Anisotropic filtering support: Yes
    Supports texture format: A8R8G8B8
    Supports texture format: X8R8G8B8
    Supports texture format: R5G6B5
    Supports texture format: A1R5G5B5
    Supports texture format: A4R4G4B4
    Supports texture format: A8
    Supports texture format: L8
    Supports texture format: A8L8
    Supports texture format: A4L4
    Supports texture format: U8V8
    Supports texture format: L6V5U5
    Supports texture format: X8L8V8U8
    Supports texture format: DXT1
    Supports texture format: DXT2
    Supports texture format: DXT3
    Supports texture format: DXT4
    Supports texture format: DXT5
    Supports render-to-texture format: A8R8G8B8
    Supports render-to-texture format: X8R8G8B8
    Supports render-to-texture format: R5G6B5
    Supports render-to-texture format: A1R5G5B5
    Supports render-to-texture format: A4R4G4B4
    Texture compression support: Yes
    Bumpmap support: Yes
    Bumpmap luminance support: Yes
    Vertex shader version: 3.0, pixel shader version: 2.0
    Driver version status: Good
    Max textures per pass: 8
    Multisample Anti-Aliasing setting: None
    VSync enabled: 1
    Shaders enabled: 1
    High quality shadows enabled: 1

    Compact tab-delimited version:
    -120 WIN2K 2195 Intel 1593 1528 afe9fbff 0 Intel Unknown Intel Device 4609 100 100 0 0 0 0 2 0 0 0 1 640 480 16 0 0.0
    Dynamic LOD budget: 100
    Static LOD budget: 100
    Shadow Mode: None
    Dynamic Shadows: Off
    Static Shadows: Off
    Prelit Mode: Vertex
    Texture Resolution: 2
    Surface Effects (0-2): 0
    Particle Detail(0-2): 0
    Texture Filter Mode: Bilinear
    Screen UV Bias: Enabled
    NPatch level: Not supported
    Display mode: 640 * 480, 16 bits Fullscreen

    Sound device:
    Sound effects: Enabled
    Sound effects volume: 0.37
    Music: Enabled
    Music volume: 0.31





    will be very thankfull if someone told me a solution , i cant play any medal of honor game also :/ , it gives me exactly the same error .

  2. #2
    Join Date
    Oct 2007
    Location
    Oregon
    Beans
    906

    Re: Call of duty game or any game that uses OpenGL dont start

    Wait are you using Linux+Wine or Windows 2000? Normally I'd assume you're using Wine, but based on what you posted, it really looks like Windows to me, you really should specify these things when posting on a Linux forum Anyways, go download the latest drivers for your graphics card, this should be them (assuming you're using Windows and not Wine): http://downloadcenter.intel.com/Sear...Chipset+Family

    Also, those computer specs are not gaming quality specs, good luck getting any good gaming performance out of it, even with old games like COD 1.
    Arch x86_64 User / Windows 7 x64 Dual Boot | Nvidia Geforce GT 430 | AMD Phenom II X4 925 (2.8 Ghz, Quad Core) | 6 GB DDR2 RAM | 500 GB HD

  3. #3
    Join Date
    Aug 2012
    Beans
    4

    Re: Call of duty game or any game that uses OpenGL dont start

    thanks for replying fast , i got windows 7 home basic , and i allready tring getting latest drivers and reinstalling the game , still the same error :/

  4. #4
    Join Date
    Aug 2012
    Beans
    4

    Re: Call of duty game or any game that uses OpenGL dont start

    please reply XD

  5. #5
    Join Date
    Aug 2009
    Beans
    1,419

    Re: Call of duty game or any game that uses OpenGL dont start

    Quote Originally Posted by doo2doo2 View Post
    thanks for replying fast , i got windows 7 home basic , and i allready tring getting latest drivers and reinstalling the game , still the same error :/
    Perhaps you've misunderstood where you are. This is a forum for gaming on Linux. If you are using Windows, you should try to find an appropriate forum somewhere else.

  6. #6
    Join Date
    Aug 2012
    Beans
    4

    Re: Call of duty game or any game that uses OpenGL dont start

    lmao , lol sorry for that :/

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