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Thread: trying to run Quake 1 with Darkplaces

  1. #1
    Join Date
    Jun 2009
    Beans
    20

    trying to run Quake 1 with Darkplaces

    Hi there

    I've been trying to get Quake to run on my Lubuntu system using the darkplaces-linux-686-glx method. However i keep getting mixed results.

    First the how to guide i'm following says that i can type "Games/quake$ darkplaces-linux-686-glx" into the terminal and it will run. But this is actually what i get.

    "Games/quake$ darkplaces-linux-686-glx
    darkplaces-linux-686-glx: command not found"

    If i go the gui route, i'm asked it i want to execute the file or execute in terminal. The latter doesn't nothing. But selecting the first actually will try loading Quake.

    I thought i'd got it working at one point, i was actually playing quake. However on reboot it tried getting back in to the game and Darkplaces proceeded to tell me i had files missing. I'll quit out of darkplaces, mess around trying to boot via terminal ect..and then i try just executing the icon and suddenly i'm in the game, it's found all the files it needs.

    Does anyone have a clue what is going on?

  2. #2
    Join Date
    Dec 2006
    Beans
    272

    Re: trying to run Quake 1 with Darkplaces

    Sounds like you should prefix that command with ./

    i.e.

    ./darkplaces-linux-686-glx

    Which means to run the file which is in the current directory, rather than look in $PATH.

    If that doesn't help, then show your files and directory structure.

  3. #3
    Join Date
    Jun 2009
    Beans
    20

    Re: trying to run Quake 1 with Darkplaces

    That seemed to work..thanks! i'm still learning about the terminal and how to use it.

    Can i trouble you with one more question?

    How would i make an icon to run this command?

    Presently i have this in the icon script

    "Exec=/home/haemogoblin/Games/quake/darkplaces-linux-686-glx
    StartupNotify=true
    Terminal=true
    MimeType=x-directory/normal;inode/directory;"

  4. #4
    Join Date
    Dec 2006
    Beans
    272

    Re: trying to run Quake 1 with Darkplaces

    First write a script that runs the game. Then change the Exec= line to point to that script.

    Remove your useless MimeType= line.

    To create the script, use e.g.:
    Code:
    mkdir ~/bin
    echo "cd ~/Games/quake/ && exec ./darkplaces-linux-686-glx" > ~/bin/darkplaces
    chmod 750 ~/bin/darkplaces

  5. #5
    Join Date
    Jun 2009
    Beans
    20

    Re: trying to run Quake 1 with Darkplaces

    i've never actually made a script before.

    Can i trouble you to explain to process going on in the above commands?

  6. #6
    Join Date
    Dec 2006
    Beans
    272

    Re: trying to run Quake 1 with Darkplaces

    Well, my script above creates the directory, creates the script in that directory, then makes the script executable.

  7. #7
    Join Date
    Jun 2009
    Beans
    20

    Re: trying to run Quake 1 with Darkplaces

    And then i link the icon with the script?

    Thank you, it's really nice to learn more about the terminal. I use it, but i dont USE it, if that makes any sense.

  8. #8
    Join Date
    Jan 2010
    Beans
    177
    Distro
    Ubuntu 10.04 Lucid Lynx

    Re: trying to run Quake 1 with Darkplaces

    Heamogoblin,

    And then i link the icon with the script?
    You create a shortcut to this script, add the icon of your choice to the shortcut and you are set

    Thank you, it's really nice to learn more about the terminal. I use it, but i dont USE it, if that makes any sense.
    I guess I get your picture but in the end it can never hurt if you understand what is driving your Ubuntu beneath the GUI. Similar to Windows Users which still should know about how a command shell works.

    Or if you like another picture more: For driving a car you must not be your own technician but at least have some common understanding how things work (checking air in tires, checking oil, fill up the gas)

    HTH,
    Holger
    Xubuntu 12.04 x64 // AMD E-350 (2x1.6 GHz) // 8 GB DDR3 RAM // GeForce 9500GT (1GB) with passive cooling

  9. #9
    Join Date
    Mar 2012
    Beans
    1

    Re: trying to run Quake 1 with Darkplaces

    Thanks Im learning too!

  10. #10
    Join Date
    Jun 2009
    Beans
    20

    Re: trying to run Quake 1 with Darkplaces

    Well the good news it, i now have Quake running on my little Lubuntu system and it runs great.

    I am now hitting a problem with mods, i only want the one to work which comes in it's own dir. i used to play it back in 97 and i would really like to have a mess around on it.

    In windows the command would be

    "Quake -game startrek +map ncc1701D

    How does this translate using darkplaces

    in the root of my Quake Dir it looks a little like this

    -Quake
    --ID1
    --startrek

    This is how the zip told me to install it, NOT inside the ID1 dir.

    i've tried altering the script in the icon but had not success. I've also look in game under the mods section. It shows the startrek mod with the OFF/ON option. Selecting ON will throw me out of the game.

    Cheers
    James

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