Hello, guys!
I bought Diablo II and its extension recently, and I installed on my laptop using Wine. Quite tricky the installation process with the multiple discs, but I installed the game at last.
The problems start when I run Diablo II using Wine, whether I run it in fullscreen mode, or windowed. So, let's begin:
Fullscreen Mode:
Prologue cinematics always sound, but when I enter the first screen, there are 2 choices:
- Sounds perfectly ambiance and voices, but the mouse jumps when I move the cursor or I click the screen.
- Doesn't sound at all, and the mouse jumps when I move the cursor or I click the screen.
I googled a while, trying to get a solution, but nothing came to light. Maybe I didn't searched enough. But anyway, I decided to run Diablo II windowed, to see if I could play it normally, but...
Windowed Mode:
- The mouse works perfectly, but the sound doesn't. It plays the background music in the main screen, but when I start to play the sounds goes away.
- The mouse works perfectly, but the sound doesn't work at all, 'cause as I start the game, there's no sound.
I use Ubuntu 11.10, and my Wine version is 1.3.28. What says the terminal while I'm running the game? Let's see...
Fullscreen Mode:
Code:
wraakvol@AsgeirrCorp:~$ wine /home/wraakvol/.wine/drive_c/Program\ Files/Diablo\ II/Game.exe
fixme:advapi:SetSecurityInfo stub
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias 240, std (d/m/y): 11/03/2012, dlt (d/m/y): 14/10/2012
fixme:win:EnumDisplayDevicesW ((null),0,0x32e9e8,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.877252, min=0.004487, avg=0.363268), rejected
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 4 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x4275a90,0x427ea7c): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x4275a90,0x427ea7c): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x4275a90,0x427ea7c): stub
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.877252, min=0.004487, avg=0.363268), rejected
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:ddraw:ddraw_surface7_Flip Can't find a flip target
err:ddraw:ddraw_surface7_Flip Can't find a flip target
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.877252, min=0.004487, avg=0.363268), rejected
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.877252, min=0.004487, avg=0.363268), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.877252, min=0.004487, avg=0.363268), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.873086, min=0.010148, avg=0.365768), rejected
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.877252, min=0.004487, avg=0.363268), rejected
Windowed Mode:
Code:
wraakvol@AsgeirrCorp:~$ wine /home/wraakvol/.wine/drive_c/Program\ Files/Diablo\ II/Game.exe -w
fixme:advapi:SetSecurityInfo stub
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias 240, std (d/m/y): 11/03/2012, dlt (d/m/y): 14/10/2012
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 4 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16f9c8,0x1789b4): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16f9c8,0x1789b4): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16f9c8,0x1789b4): stub
So, as you see, I haven't enjoyed my game so far. And I really don't want to think I've wasted €15 for nothing.
Any ideas, or suggestions?
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