Looks like a great game! Can't wait to play it. So much so that I decided to go and get the alpha version and play it. After a little work, I got it unarchived, but it wouldn't run. I ran it in terminal and found that I needed these to packages (or something like them, I can't remember exactly):
Code:
libsdl-image1.2
libsdl-mixer1.2
However, when I ran it after that, the game loaded, played the music (nice sound by the way), but just came up with pixalated screen. When run in terminal it shows this:
Code:
display resolution: (1024,768)
hedRendererOpenGL::Init() - Initializing renderer
hedRendererOpenGL::Init() - *** video card capabilities ***
hedRendererOpenGL::Init() - Maximum texture size is 2048x2048
hedRendererOpenGL::Init() - m_OpenGLNonPow2Textures = 0
hedRendererOpenGL::Init() - Display initialized at 1024x768
hedImage::LoadFromFile(hed-resources-graphics/res-aaline.png) - Loading image
Segmentation fault
Figuring that this was a fragmentation error, I extracted the archive again. Still gave the same error. Any help you could give would be great.
Of what I could see and hear though, seems like a great game.
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