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Thread: Games freezing on quit

  1. #1
    Join Date
    Jul 2010
    Location
    Hungary
    Beans
    40
    Distro
    Ubuntu 10.10 Maverick Meerkat

    Games freezing on quit

    When I play games and want to quit the system freezes and can't exit at any way. Sometimes even freezes while playing. Tried Urban Terror, Enemy Territory. 0 A.D. freezed while playing, but i was running it from terminal and in window mode so Alt+tab helped me out.

    I have Ati Radeon HD5650, 4 gb ram Turion P520 in laptop.

    Here's exactly what the terminal has put out at 0. AD
    gepzsir@gepzsir-laptop:/usr/games$ sudo ./0ad
    TIMER| InitVfs: 53.3489 ms
    TIMER| InitScripting: 1.1325 ms
    TIMER| CONFIG_Init: 2.78427 ms
    TIMER| write_sys_info: 996.593 us
    Compile log for shader shaders/globallight.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Compile log for shader shaders/model_light.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Linker log for shaders/model_light.xml:
    Vertex shader(s) linked, no fragment shader(s) defined.

    Compile log for shader shaders/postouv1.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Compile log for shader shaders/model_lightp.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Linker log for shaders/model_lightp.xml:
    Vertex shader(s) linked, no fragment shader(s) defined.

    Compile log for shader shaders/instancing_base.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Compile log for shader shaders/instancing_light.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Linker log for shaders/instancing_light.xml:
    Vertex shader(s) linked, no fragment shader(s) defined.

    Compile log for shader shaders/instancing_lightp.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Linker log for shaders/instancing_lightp.xml:
    Vertex shader(s) linked, no fragment shader(s) defined.

    Compile log for shader shaders/instancing.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Linker log for shaders/instancing.xml:
    Vertex shader(s) linked, no fragment shader(s) defined.

    Compile log for shader shaders/instancingp.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Linker log for shaders/instancingp.xml:
    Vertex shader(s) linked, no fragment shader(s) defined.

    TIMER| InitRenderer: 129.346 ms
    TIMER| ps_console: 3.00495 ms
    TIMER| ps_lang_hotkeys: 2.06345 ms
    TIMER| common/setup.xml: 1.41606 ms
    TIMER| common/styles.xml: 333.87 us
    TIMER| common/sprite1.xml: 2.57041 ms
    TIMER| common/init.xml: 5.07009 ms
    TIMER| pregame/sprites.xml: 969.847 us
    TIMER| pregame/styles.xml: 160.962 us
    TIMER| pregame/mainmenu.xml: 9.26594 ms
    TIMER| common/global.xml: 625.654 us
    SND| alc_init: success, using PulseAudio Software
    TIMER| common/setup.xml: 693.601 us
    TIMER| common/styles.xml: 262.054 us
    TIMER| common/sprite1.xml: 2.46322 ms
    TIMER| gamesetup/setup.xml: 51.309 ms
    TIMER| gamesetup/sprites.xml: 335.818 us
    TIMER| gamesetup/styles.xml: 386.3 us
    TIMER| gamesetup/gamesetup.xml: 28.929 ms
    TIMER| common/setup.xml: 2.02685 ms
    TIMER| common/styles.xml: 1.01893 ms
    TIMER| common/sprite1.xml: 3.26415 ms
    TIMER| common/init.xml: 4.8119 ms
    TIMER| loading/loading.xml: 37.0227 ms
    TIMER| common/global.xml: 1.16067 ms
    WARNING: TextureManager: Couldn't find terrain
    TIMER| common/setup.xml: 2.39567 ms
    TIMER| common/styles.xml: 1.07544 ms
    TIMER| common/sprite1.xml: 7.74303 ms
    TIMER| common/icon_sprites.xml: 22.1988 ms
    TIMER| session_new/sprites.xml: 61.1731 ms
    TIMER| session_new/styles.xml: 693.624 us
    TIMER| session_new/session.xml: 68.3231 ms
    TIMER| common/global.xml: 1.02277 ms
    GAME STARTED, ALL INIT COMPLETE
    Compile log for shader shaders/water_high.vs (type VERTEX_SHADER):
    Vertex shader was successfully compiled to run on hardware.
    Compile log for shader shaders/water_high.fs (type FRAGMENT_SHADER):
    Fragment shader was successfully compiled to run on hardware.Linker log for shaders/water_high.xml:
    Fragment shader(s) linked, vertex shader(s) linked.

    ERROR: CXeromyces: Failed to find XML file audio/actor/mounted/movement/walk.xml
    ERROR: Failed to load sound group 'actor/mounted/movement/walk.xml'
    snd_mgr.cpp(499): Assertion failed: "0"
    udbg_bfd_init: loading symbols from /usr/lib/games/0ad/system/pyrogenesis.
    Assertion failed: "0"
    Location: snd_mgr.cpp:499 (srcs_remove)

    Call stack:

    (0x824e972) none:0 std::ut_of_range::~out_of_range()
    (0x8220fa8) none:0 std::ut_of_range::~out_of_range()
    (0x8221dea) none:0 std::ut_of_range::~out_of_range()
    (0x8221f65) none:0 std::ut_of_range::~out_of_range()
    (0x8241624) none:0 std::ut_of_range::~out_of_range()
    (0x8241f5d) none:0 std::ut_of_range::~out_of_range()
    (0x8236e8e) none:0 std::ut_of_range::~out_of_range()
    (0x8241737) none:0 std::ut_of_range::~out_of_range()
    (0x8240183) none:0 std::ut_of_range::~out_of_range()
    (0x8243485) none:0 std::ut_of_range::~out_of_range()
    (0x8243aae) none:0 std::ut_of_range::~out_of_range()
    (0x8055e8c) ./pyrogenesis:0 0x8055e8c
    (0x8056155) ./pyrogenesis:0 0x8056155
    (0xb06bd6) /lib/tls/i686/cmov/libc.so.6:0 __libc_start_main
    (0x8055551) ./pyrogenesis:0 0x8055551

    errno = 0 (?)
    OS error = ?


    (C)ontinue, (S)uppress, (B)reak, Launch (D)ebugger, or (E)xit?
    e
    Aborted
    Please help if you can.

  2. #2
    Join Date
    Jun 2008
    Location
    Scotland
    Beans
    280
    Distro
    Ubuntu 9.04 Jaunty Jackalope

    Re: Games freezing on quit

    Seems to be trying to access memory that isn't there any more. Have you checked your RAM for faults recently? That may be the issue.

  3. #3
    Join Date
    Jul 2010
    Location
    Hungary
    Beans
    40
    Distro
    Ubuntu 10.10 Maverick Meerkat

    Re: Games freezing on quit

    I did a MemTest, zero errors. The laptop is new.

  4. #4
    Join Date
    Jun 2008
    Location
    Scotland
    Beans
    280
    Distro
    Ubuntu 9.04 Jaunty Jackalope

    Re: Games freezing on quit

    I can only assume then that the game itself is bugging out. At least in this particular case.

  5. #5
    Join Date
    Jul 2010
    Location
    Hungary
    Beans
    40
    Distro
    Ubuntu 10.10 Maverick Meerkat

    Re: Games freezing on quit

    i'm gonna try some other games, to see if that's true.

    Well, you were right. Almost all other games (Savage 2, Lugaru, MegaGlest, Americas Army, Wormux) are running well, I'll try a reinstall for the ones which are freezing.

    Enemy Territory works now, UrT needed to run not from apt install, but from downloaded zip.
    Last edited by KutViZ; September 12th, 2010 at 12:25 PM.

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