[cube]
s0_skydome_animated = true
s0_color = #00000000
s0_scale_image = true
as_next_slide_key = Disabled
s0_skydome_image = /home/paulchang/.config/gstyle/elements/cubemodel/Rattler/skydome//save-da-planet-01-2048x1024.png
s0_adjust_image = true
s0_active_opacity = 0.000000
s0_skydome = true
[cubemodel]
s0_concurrent_load = false
s0_model_x_offset = 0.000000;
s0_model_animation = 1;
s0_model_rotation_rate = 0.000000;
s0_model_filename = /home/paulchang/.config/gstyle/elements/cubemodel/Rattler/obj/Rattler/Rattler_0.obj;
s0_global_model_scale_factor = 6.707200
s0_model_scale_factor = 0.710000;
s0_model_fps = 7;
s0_light_diffuse = 0.821800
s0_model_z_offset = -1.000000;
s0_render_front_and_back = true
s0_light_specular = 1.000000
s0_model_rotation_plane = 0;
s0_model_y_offset = 0.000000;
s0_light_ambient = 0.992600
Yes, everything works for compiz except the cubemodel.
For the compiz installed from repository, all the .so plugin files are placed in /usr/lib/compiz and the .xml metadata files in /usr/share/compiz, and those are where I put the libcubemodel.so and cubemodel.xml in my deb.
But, I find one thing strange, although these two files libcubemodel.so and cubemodel.xml are in the right directory respectively, I can not find the 'Cube 3D models' plugin in CCSM until I copy libcubemodel.so to ~/.compiz/plugins and cubemodel.xml to ~/.compiz/metadata.
BTW, do I have to set up anything in CCSM after I install cubemodel plugin to enable it?
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