this is Rocket stack discussion forum:
https://sourceforge.net/projects/rocketstack/forums
I think you could also develop a game similar to Tower madness like the one for the iphone.
I say flash. Reason being: You reach an incredibly large audience, there are engines like Flixel available that can solve 90% of the problems, and Adobe is about to release Flash CS5 that allows exporting Flash apps to the iPhone.
Hello, I've made another thread in the programming forum:
http://ubuntuforums.org/showthread.php?t=1370516
Pygame!!! :O
Actually, Java might be better since some phones can play java content but not flash content- unless, of course, you don't plan on porting it to phones.
You can always do it the old fashioned way and compile some binaries for different systems, but the web really is where it would get the widest audience, due to ease of installation (visit a web page) and the fact that everyone's screaming about the internet these days.
hehe, yeah pygame might be it, dont know yet.. need a programmers point of view and all first.. we need to make a decission of what to do when we get our first people in I was thinking about for installing for desktop users and play it in 3D would be awesome. But there also could be a 2D flash AND SDL version of this game
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