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Thread: Dungeons & Dragons Online: Eberron Unlimited

  1. #11
    Join Date
    Jul 2007
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    78

    Re: Dungeons & Dragons Online: Eberron Unlimited

    yes the new installer wont work it seems, I missed that since I updated from an existing install.
    If you have access to a windows box the install directory can simply be copied to your wine drive.

    details: http://appdb.winehq.org/objectManage...sion&iId=17785

    Since the client is free now and can be copied without problems, maybe Turbine will allow a .torrent of the install dir.

  2. #12
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    Dec 2007
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    I did copy the dir from a win box but for some reason pylotro is detecting it but says it cant find language files. I copied both the DDO folder and the Turbine one as well but im not sure if there was something else i needed. any ideas?

  3. #13
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    Dec 2007
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    ok so looking back on the win box i realized that it hadnt actually finished installing. ill post back later on my progess once its transfered

  4. #14
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    Dec 2007
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    ok so i can confirm that the game runs quite well once its copied over. 6.3 gigs in total so be ready if ur gonna do it.

  5. #15
    Join Date
    Sep 2009
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    11
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    Ubuntu 10.04 Lucid Lynx

    Re: Dungeons & Dragons Online: Eberron Unlimited

    awesome ill have to try it

  6. #16
    Join Date
    Apr 2006
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    3

    Re: Dungeons & Dragons Online: Eberron Unlimited

    I was wondering if anyone can shed some light on my problem loading this game.

    I can get pylotro to load up, I log in, the game launches, but it won't get past the opening screen with the ESRB notice / copyright info screen. The window just closes and the wine log screen from pylotro just says ***Finished***

    What am I missing here?

  7. #17
    Join Date
    Feb 2007
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    22

    Re: Dungeons & Dragons Online: Eberron Unlimited

    Quote Originally Posted by thaswiftness View Post
    I was wondering if anyone can shed some light on my problem loading this game.

    I can get pylotro to load up, I log in, the game launches, but it won't get past the opening screen with the ESRB notice / copyright info screen. The window just closes and the wine log screen from pylotro just says ***Finished***

    What am I missing here?
    I have the same problem. Are you using the high definition texture download, by any chance? Maybe the advanced graphics stuff is crashing wine.

  8. #18
    Join Date
    Apr 2006
    Beans
    3

    Re: Dungeons & Dragons Online: Eberron Unlimited

    Yes, but I've also tried disabling the high res graphics in the pylotro settings. I also found that there was a log created from the dndclient :
    Code:
    $ cat .wine/drive_c/Program\ Files/DND/dndclient.log 
    000000006.624: ----CRASH REPORT START----
    000000006.624: Program fault: ACCESS_VIOLATION (0xc0000005) trying to read from 0x0000000C
    000000006.624: Detailed report:
    
    Current local time: Wed Sep 16 18:32:30 2009
    
    
    Version Report generated by CoreVersion : 2.0.99 (0x02000063):
      Language: English
      CompanyName : Turbine, Inc.
      FileDescription : <FileVersion
      FileVersion : 01.09.03.8005
      InternalName : dndclient
      LegalCopyright : Copyright © 1997-2009 Turbine, Inc.
      OriginalFilename : dndclient.exe
      ProductName : dndclient
      ProductVersion : 01.09.03.8005 unlimited
      Comments : compiled Sat Jul 18 07:41:39 2009 : retail
      TurbineBuildVersion : 01.09.03.8005.retail
      TurbineType : Player External
    
    
    
    000000006.624: ----CRASH REPORT END----
    And I changed the winedebug setting in pylotro to winedbg and got :

    Code:
    fixme:win:EnumDisplayDevicesW ((null),0,0x32f6a4,0x00000000), stub!
    
    fixme:wbemprox:wbem_locator_ConnectServer 0x140a00, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x32fa50)
    
    fixme:wbemprox:wbem_locator_ConnectServer 0x146438, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x32fa50)
    fixme:wbemprox:wbem_locator_ConnectServer 0x146438, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x32faa4)
    
    fixme:xinput:XInputGetState (3 0x21cea2c)
    fixme:xinput:XInputGetState (2 0x21cea2c)
    fixme:xinput:XInputGetState (1 0x21cea2c)
    fixme:xinput:XInputGetState (0 0x21cea2c)
    
    fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
    
    fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
    
    fixme:d3d:debug_d3dformat Unrecognized 1094800211 (as fourcc: SSAA) WINED3DFORMAT!
    
    fixme:d3d:getFormatDescEntry Can't find format unrecognized(1094800211) in the format lookup table
    
    fixme:d3d:IWineD3DDeviceImpl_SetSoftwareVertexProcessing (0x1485c0) : stub
    
    fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20032 0x00000000
    
    fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x5766c28,0x5766b70): stub
    
    fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x5766c28,0x5766b70): stub
    
    fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x5764b50,0x5764ad8): stub
    
    fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x5764b50,0x5764ad8): stub
    
    fixme:xinput:XInputGetState (3 0x21cea2c)
    fixme:xinput:XInputGetState (2 0x21cea2c)
    fixme:xinput:XInputGetState (1 0x21cea2c)
    fixme:xinput:XInputGetState (0 0x21cea2c)
    
    fixme:xinput:XInputGetState (3 0x21cea2c)
    fixme:xinput:XInputGetState (2 0x21cea2c)
    fixme:xinput:XInputGetState (1 0x21cea2c)
    fixme:xinput:XInputGetState (0 0x21cea2c)
    
    fixme:xinput:XInputGetState (3 0x21cea2c)
    fixme:xinput:XInputGetState (2 0x21cea2c)
    fixme:xinput:XInputGetState (1 0x21cea2c)
    fixme:xinput:XInputGetState (0 0x21cea2c)
    
    fixme:xinput:XInputGetState (3 0x21cea2c)
    fixme:xinput:XInputGetState (2 0x21cea2c)
    fixme:xinput:XInputGetState (1 0x21cea2c)
    fixme:xinput:XInputGetState (0 0x21cea2c)
    
    fixme:xinput:XInputGetState (3 0x21cea2c)
    fixme:xinput:XInputGetState (2 0x21cea2c)
    fixme:xinput:XInputGetState (1 0x21cea2c)
    fixme:xinput:XInputGetState (0 0x21cea2c)
    
    fixme:xinput:XInputGetState (3 0x21cea2c)
    fixme:xinput:XInputGetState (2 0x21cea2c)
    fixme:xinput:XInputGetState (1 0x21cea2c)
    fixme:xinput:XInputGetState (0 0x21cea2c)
    
    fixme:faultrep:ReportFault 0x32f558 0x0 stub
    
    *** Finished ***
    The error code from the dndclient seems to point to a .Net problem from turbine from some searching I did, but I've used winetricks to install it.


  9. #19
    Join Date
    Sep 2009
    Beans
    7
    Distro
    Ubuntu 9.04 Jaunty Jackalope

    Re: Dungeons & Dragons Online: Eberron Unlimited

    So, Uberlube:

    What you're saying is that you need to install the game on the windows box, and copy over the folder where the game has been installed? Then you can just wine executable name, from the folder?

  10. #20
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    Dec 2007
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    Quote Originally Posted by Tamvolan View Post
    So, Uberlube:

    What you're saying is that you need to install the game on the windows box, and copy over the folder where the game has been installed? Then you can just wine executable name, from the folder?
    Yes and no. You do need to copy over the FULLY installed game into your wine prefix under Program Files. What I mean by fully is that the game will install about 600mb at first and then the turbine manager will install the rest in the background, so ull have to wait until it is finished to grab the whole thing. Once its copied over you have to install pylotro and use that to launch the game.

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