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Thread: Dungeons & Dragons Online: Eberron Unlimited

  1. #41
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    Quote Originally Posted by ajackson View Post
    How did you install, what else have you installed in the same prefix, have you altered the registry in any way?
    How about wine version, you did read the sticky at the top of the forum I take it?
    When you say install, you mean DDO, right? I got DDO from my windows Vista machine. I just copied the folder from Program Files over, and dropped that into my /home/atherion.

    For wine, I just grabbed the latest version from the website, which is 1.1.32. And I haven't changed my registry in any way.

  2. #42
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    Quote Originally Posted by eSilence View Post
    I haven't changed my registry in any way.
    That could be the problem, you have a pretty new graphics card and wine might not be detecting it right so you end up with the default amount of graphics memory (which isn't much), my guess is the crashes have happened when there has been a huge change in the textures needed (i.e. going inside/outside, switching zones, etc).

    The AppDB page has the correct registry entry to change to match your true amount of graphical memory (I can remember part of the name but wouldn't want to guess the full registry path).

  3. #43
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    Mine looks like this..

    Code:
    REGEDIT4
    
    [HKEY_CURRENT_USER\Software\Wine\Direct3D]
    "DirectDrawRenderer"="opengl"
    "Multisampling"="enabled"
    "OffscreenRenderingMode"="fbo"
    "RenderTargetLockMode"="auto"
    "VideoMemorySize"="512"
    and that works just fine on the system in my sig.
    Intel Duo E6600 2.40, Nvidia 9800 GTX+, 4GIG DDRII, Creative Audigy 2ZS, Gigabyte GA-965P-DS3, Single Parent, two small children, Kettle, Toaster, Non Functioning Microwave.

    Latest Desktop

  4. #44
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    Quote Originally Posted by Toffeeapple View Post
    Mine looks like this..

    Code:
    REGEDIT4
    
    [HKEY_CURRENT_USER\Software\Wine\Direct3D]
    "DirectDrawRenderer"="opengl"
    "Multisampling"="enabled"
    "OffscreenRenderingMode"="fbo"
    "RenderTargetLockMode"="auto"
    "VideoMemorySize"="512"
    and that works just fine on the system in my sig.
    Could it be that I don't have that directory? Look:
    http://omploader.org/vMm93cA

  5. #45
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    Yep, that could be it, you need to make a new key under HKEY_CURRENT_USER\Software\Wine\ called Direct3D and then add the string values..
    Intel Duo E6600 2.40, Nvidia 9800 GTX+, 4GIG DDRII, Creative Audigy 2ZS, Gigabyte GA-965P-DS3, Single Parent, two small children, Kettle, Toaster, Non Functioning Microwave.

    Latest Desktop

  6. #46
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    Anyone know why I would be getting an error indicating I don't have the current client when I try to run it?

    Before upgrading to Karmic everything worked great. I'm not sure what is missing or what changed during the upgrade. Any help would be great. I get this wine output as well:

    err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered
    err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
    err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered
    err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
    err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered
    err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    err:wave:wodOpen Error open: Input/output error
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    err:wave:wodOpen Error open: Input/output error

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    err:wave:widOpen Error open: Input/output error
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    err:wave:wodOpen Error open: Input/output error

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    err:wave:wodOpen Error open: Input/output error

    mmap() failed: Cannot allocate memory

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    err:wave:widOpen Error open: Input/output error

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    err:wave:wodOpen Error open: Input/output error

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    err:wave:widOpen Error open: Input/output error

    *** Finished ***

  7. #47
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    As a followup from my last post, I changed the wine package I am using. Previously I had the package called wine from teh repo which was version 1.01.

    Now I have wine1.2 which is wine 1.1.31. It still gives me the same message:

    "Connection Failed: You do not have the current version of the client installed"

    Also, I get these errors in pylotro's output window:

    wine: configuration in '/home/jon/.wine' has been updated.

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory

    AL lib: alAuxEffectSlot.c:507: alcDestroyContext(): deleting 1 AuxiliaryEffectSlot(s)

    AL lib: alEffect.c:1167: exit(): deleting 1 Effect(s)

    *** Finished ***

  8. #48
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    Kubuntu 9.10 Karmic Koala

    Re: Dungeons & Dragons Online: Eberron Unlimited

    Try going to 1.1.32. The wine version that is. It didn't work for me until I moved there, although I didnt have your error. Gonna try that registry fix now.

  9. #49
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    I booted into XP an upgraded the client. However, it now fails with the following wine output.

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory

    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory

    AL lib: ALc.c:1368: exit(): closing 1 Device
    AL lib: ALc.c:1345: alcCloseDevice(): destroying 1 Context
    AL lib: alAuxEffectSlot.c:507: alcDestroyContext(): deleting 1 AuxiliaryEffectSlot(s)

    AL lib: alEffect.c:1167: exit(): deleting 1 Effect(s)

    *** Finished ***
    It gets to the loading screen and then just quits. Works fine in XP, so I guess I'll be booting into that to play.

  10. #50
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    Re: Dungeons & Dragons Online: Eberron Unlimited

    I went back to wine 1.01 in Ubuntu Karmic and now the game launches and plays. The only problem is no sound.

    In the in game audio menu, it lists "none" as the only sound option. Not sure why wine isn;t seeing my card any more.

    If I go in to wincfg, and mess with the options and hit sound test it always works. It just never seems to work in the game.

    Any ideas?

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