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Thread: Red Alert 3, Crash during gameplay

  1. #1
    Join Date
    Jun 2009
    Beans
    6

    Red Alert 3, Crash during gameplay

    I'm currently experiencing a problem with playing Red Alert 3. It installs perfectly, runs fine, and then unexpectedly crashes in the middle of missions. I don't think it's crashed except during gameplay, and it crashes at indeterminate and unexpected times after a mission/tutorial begins. I've only tested single player.

    I'm running Ubuntu 9.04 and Wine 1.1.24.

    The main error I'm getting in terminal is:
    E: shm.c: mmap() failed: Cannot allocate memory
    E: shm.c: mmap() failed: Cannot allocate memory
    E: memblock.c: Assertion 'b' failed at pulsecore/memblock.c:438, function pa_memblock_acquire(). Aborting.

    After some searching, I took this to be a problem with Pulse Audio. I don't know how to get pasuspender to work and going to System->Preferences->Sound and setting everything to ALSA instead of Pulse Audio didn't fix the problem (exact same error message). Is it not a problem with pulse audio or am I disabling it incorrectly?

  2. #2
    Join Date
    Nov 2007
    Location
    Sweden
    Beans
    2,200

    Re: Red Alert 3, Crash during gameplay

    Are you using the -opengl parameter?
    Debian 11 "Bullseye"
    HP Envy 2021 laptop
    Linux user since 1999.

  3. #3
    Join Date
    Jun 2009
    Beans
    6

    Re: Red Alert 3, Crash during gameplay

    No, I'm not familiar.

  4. #4
    Join Date
    Nov 2007
    Location
    Sweden
    Beans
    2,200

    Re: Red Alert 3, Crash during gameplay

    Many games runs a lot slower if you don't use the -opengl parameter and some games won't work correctly.

    Code:
    wine -opengl [game name]
    (something like that. I'm not sure if you need more parameters)
    Debian 11 "Bullseye"
    HP Envy 2021 laptop
    Linux user since 1999.

  5. #5
    Join Date
    Jun 2009
    Beans
    6

    Re: Red Alert 3, Crash during gameplay

    I got it to work by following this guide to disable pulseaudio.

    http://www.donationcoder.com/Forums/...?topic=18769.0


    It can only go a single mission at a time before crashing (it'll yell "stub" and crash before starting a second mission), but that's okay. At least it's working.

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