As a kid/teenager I did some game development myself in multiple programming languages, and the easiest one I ever used was AMOS on the Commodore Amiga. It had all the tools you needed for creating simple games such as sprites, collision detection, forground/background sounds and so on.
I now have an 8 year old kid here myself who's asking if I can introduce him to games programming and I want to start with an easy route where we can get some results without writing 100's of code in C.
I know there are similar tools for the Windows platform. I guess both Dark Basic and Blitz Basic and influenced by AMOS, and running one of these in WINE would probably cause occasional weird behavior of different aspects.
I'm open to any ideas to best best method of attack this problem.
Lars
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