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Thread: Easiest Graphics or Game Engine ?

  1. #1
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    Lightbulb Easiest Graphics or Game Engine ?

    I am a programmer with average experience in C++ programming.
    I would like to write some applications for Linux but I still couldnt find a good and easy to use Graphics engine for Linux
    I have to mention that I tried to get Ogre3D (multi platform) to work but I couldnt, its extremly difficult for me to do that under linux but I could simply compile it under Windows.

    Is there any good opensource and easy to install graphic engine ? (it doesnt need to be very cutting edge!)

    Thanks

  2. #2
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    Re: Easiest Graphics or Game Engine ?

    How about pygame?
    http://pygame.org/
    No coffee...No workee

  3. #3
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    Re: Easiest Graphics or Game Engine ?

    Have you looked at some of the Quake engine ports that are licensed under GPL?

  4. #4
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    Re: Easiest Graphics or Game Engine ?

    PyGame is not a 3D engine is it ?
    No I have not tried Quake, What I am thinking to create is not a game its a visualisation, which need good use of technology but not the latest one (Ogre is a very powerful but very hard to install lib).
    I really think Ubuntu people should put Ogre in the Repositories for programmer so we dont have to do all the mess and harming the OS, on Ogre website it says if we install some of the files in Ubundu OS, will become unstable.

    Please Please Please make a package for it.

    Do you know any other ones?

  5. #5
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    Re: Easiest Graphics or Game Engine ?

    have you looked at panda3d? I haven't used it myself, but among its goals are short learning curve, so maybe you could take a short look and decide if it's for you?

  6. #6
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    Re: Easiest Graphics or Game Engine ?

    Quote Originally Posted by raha
    PyGame is not a 3D engine is it ?
    Ahh, no it isn't. I didn't get that you were only interested in 3d engines from your original post. In that case, what about cube?
    http://wouter.fov120.com/cube/
    No coffee...No workee

  7. #7
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    Re: Easiest Graphics or Game Engine ?

    Quote Originally Posted by raha
    I have to mention that I tried to get Ogre3D (multi platform) to work but I couldnt, its extremly difficult for me to do that under linux but I could simply compile it under Windows.
    I'm not sure about Breezy, but Ogre3d is in Universe in Dapper. If it isn't in Breezy universe, it should be possible to rebuild the package for it.

  8. #8
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    Re: Easiest Graphics or Game Engine ?

    I'm not sure how easy it is, but DarkPlaces is pretty popular. It's a varient of the Quake engine, but it's much much more advanced.

    http://en.wikipedia.org/wiki/Darkplaces

    It looks pretty nice too:
    http://www.alientrap.org/media/zymshot1.jpg
    http://www.alientrap.org/media/zymshot2.jpg

  9. #9
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    Re: Easiest Graphics or Game Engine ?

    Irrlicht is quite easy to use and to set up. I haven't tried in Linux though.

  10. #10
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    Re: Easiest Graphics or Game Engine ?

    Thank you for your suggestions, at the moment I am writing up my dissertation, once I finish it (soon) I will start experementing the above engines.
    It would be good if somebody could rebuild the OGRE3D from Universe in Dapper, Its really cool to have OGRE on Linux with a single (almost) click

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