DMA-Position Problem
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The most common problem of the controller is the inaccurate DMA
pointer reporting. The DMA pointer for playback and capture can be
read in two ways, either via a LPIB register or via a position-buffer
map. As default the driver tries to read from the io-mapped
position-buffer, and falls back to LPIB if the position-buffer appears
dead. However, this detection isn't perfect on some devices. In such
a case, you can change the default method via `position_fix` option.
`position_fix=1` means to use LPIB method explicitly.
`position_fix=2` means to use the position-buffer. 0 is the default
value, the automatic check and fallback to LPIB as described in the
above. If you get a problem of repeated sounds, this option might
help.
In addition to that, every controller is known to be broken regarding
the wake-up timing. It wakes up a few samples before actually
processing the data on the buffer. This caused a lot of problems, for
example, with ALSA dmix or JACK. Since 2.6.27 kernel, the driver puts
an artificial delay to the wake up timing. This delay is controlled
via `bdl_pos_adj` option.
When `bdl_pos_adj` is a negative value (as default), it's assigned to
an appropriate value depending on the controller chip. For Intel
chips, it'd be 1 while it'd be 32 for others. Usually this works.
Only in case it doesn't work and you get warning messages, you should
change this parameter to other values.
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