Page 1 of 2 12 LastLast
Results 1 to 10 of 16

Thread: OpenGL vs. Direct3D

  1. #1
    Join Date
    Oct 2006
    Beans
    Hidden!

    OpenGL vs. Direct3D

    Which one is better API? What is each of them better for? What are their advantages/disadvantages?

    Tell me all about them!!!
    Last edited by MedivhX; March 9th, 2007 at 05:19 PM.

  2. #2
    Join Date
    Nov 2004
    Location
    Clemson, SC
    Beans
    271

  3. #3
    Join Date
    Oct 2006
    Beans
    Hidden!

    Re: OpenGL vs. Direct3D

    I've already seen that article:

    The neutrality of this article is disputed.

  4. #4
    Join Date
    Nov 2004
    Location
    Clemson, SC
    Beans
    271

    Re: OpenGL vs. Direct3D

    You think you aren't going to get a biased answer to that question here?

  5. #5
    WW is offline Iced Blended Vanilla Crème Ubuntu
    Join Date
    Oct 2004
    Beans
    1,532

    Re: OpenGL vs. Direct3D

    Heh, the neutrality of everything should be disputed. As they say, there is no view from nowhere.

  6. #6
    Join Date
    Oct 2006
    Beans
    Hidden!

    Re: OpenGL vs. Direct3D

    Quote Originally Posted by duff View Post
    You think you aren't going to get a biased answer to that question here?
    Well, I probably will LOL, but still I'd like to hear ubuntuforums' peoples opinions.
    Last edited by MedivhX; March 9th, 2007 at 06:08 PM.

  7. #7
    Join Date
    Oct 2006
    Location
    Austin, Texas
    Beans
    2,715

    Re: OpenGL vs. Direct3D

    They both have similar features... It's not hard to work with either.
    But OpenGL isn't stuck in MS world, so I'd say OpenGL is better.

  8. #8
    Join Date
    Oct 2006
    Beans
    19

    Re: OpenGL vs. Direct3D

    From what I have heard DirectX is easy.But Microsoft may not open it up

  9. #9
    Join Date
    Jan 2006
    Beans
    961

    Re: OpenGL vs. Direct3D

    Quote Originally Posted by MedivhX View Post
    Which one is better API? What is each of them better for? What are their advantages/disadvantages?

    Tell me all about them!!!
    bah .. you're kidding; right?

    now, why didn't you just ask:

    Quote Originally Posted by MedivhX
    Windows vs. Linux: Which one is better OS? What is each of them better for? What are their advantages/disadvantages?

    Tell me all about them!!!
    you see; if you really where a programmer you'd have some real question about directx or opengl but you don't and you aren't so you want to somehow "participate" by creating conflict and flamewars (yes, you really are that bored)

    ..i instead suggest you go grab a couple of books and resources if you want to get into game/gfx programming:

    * The C Programming Language (order it from amazon)
    * http://nehe.gamedev.net/
    * http://www.opengl.org/documentation/red_book/
    * http://www.opengl.org/documentation/blue_book/

    i've written down how to get started with the very basic practical stuff under Ubuntu (actually; the same setup works under many distros and many OSes, Windows also), here: http://nostdal.org/~lars/writings/ab...-under-ubuntu/

    ..now go away, stop fishing/trolling and come back later when you have a _real question_ about programming, directx or opengl .. you will of course probably find that most people here are more familiar with opengl for obvious reasons
    Last edited by lnostdal; March 9th, 2007 at 08:04 PM.

  10. #10
    Join Date
    Mar 2007
    Beans
    6

    Re: OpenGL vs. Direct3D

    I think that OpenGL is better. I can't my DX programs compile under Ubuntu. gcc tells me that I'm lacking some libraries.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •