Re: Good/original OpenSource games don't exist ?
Not like I know for sure, but I've always felt that the difference between the OSS games and Indy games stems from the kind of developers in those fields. OSS devs usually come from "learned it myself" or "university" backgrounds. Indy devs usually come from being hardcore gamers of some kind or another. OSS devs, therefore have a bigger world view, but less passion, where Indy devs are much more focused, and have no qualms with a commercial system (since they grew up accepting that system).
Originally Posted by Abras
Me and my two college buds have started a community/project/company that hybridizes indy and OSS development. Its called MirthKit, and the basic ideas behind it are:
- What if you could see the source of commercial games?
- What if OSS had a unified place to view games that's available on any platform?
- What if the sponsor of such a community only benefited when the community benefited?
If you have any comments about it, especially including ways you think our policies could be friendlier, I want to hear it.
Last edited by curvedinfinity; September 5th, 2008 at 09:36 PM.