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Thread: PCSX2 0.9.3 Released for Linux!

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    Join Date
    Feb 2006
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    PCSX2 0.9.3 Released for Linux!

    Check it out on the official page, here!

    There are 32-bit and 64-bit binaries, as well as an SVN repository.

    I'm running Edgy, and I managed to compile the SVN, so here is a mini-howto for compilation. This is by no means comprehensive, as who knows what -dev packages you might be missing that I've picked up somewhere along the line.

    I KNOW it requires:

    libbz2-dev
    subversion
    libjpeg62-dev
    build-essential
    libgtk2.0-dev
    libxxf86vm-dev
    x11proto-xf86vidmode-dev
    automake1.9
    Nvidia Cg-Toolkit (available HERE)

    The automake version is important, as it will spit all sorts of errors if you have an earlier version.

    It PROBABLY requires:
    libglu1-mesa-dev

    I can't actually say it needs that for certain, only that I have it and the INSTALL file says you need OpenGL libs in order to compile.

    -----------

    Okay, so let's grab our required things:

    Code:
    sudo apt-get install subversion libjpeg62-dev build-essential libgtk2.0-dev libxxf86vm-dev x11proto-xf86vidmode-dev automake1.9 libbz2-dev
    Our maybe required things:
    Code:
    sudo apt-get install libglu1-mesa-dev
    The SVN code:

    Code:
    svn co https://pcsx2.svn.sourceforge.net/svnroot/pcsx2 pcsx2
    Aaaand build it!

    Code:
    cd pcsx2
    sh build.sh all
    And hopefully everything should build!

    EDIT: libbz2-dev is required for the ISO plugins to compile
    Last edited by buttons; April 6th, 2007 at 03:26 PM. Reason: add libbz2-dev

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