Details:
The result of almost a year of development by NVIDIA, Valve and other game developers, the new GeForce R310 drivers are designed to give GeForce customers the best possible Linux-based PC gaming experience — and showcase the enormous potential of the world’s biggest open-source operating system.
Available for download at www.geforce.com, the new R310 drivers were also thoroughly tested with Steam for Linux, the extension of Valve’s phenomenally popular Steam gaming platform that officially opened to gamers starting today.
“With this release, NVIDIA has managed to increase the overall gaming performance under Linux,” said Doug Lombardi, vice president of marketing at Valve. “NVIDIA took an unquestioned leadership position developing R310 drivers with us and other studios to provide an absolutely unequalled solution for Linux gamers.”
The R310 drivers support the newest GeForce GTX 600 series GPUs, which have redefined gaming for desktop and notebook PCs by combining revolutionary performance and gaming technology features with an incredibly power-efficient design. Gamers with previous generation GeForce GPUs, including the 8800 GT and above, are encouraged to download these new drivers as well.

Source: http://ubuntuxtreme.com/news/nvidia-...-linux-gaming/

ChangeLog:
Release Highlights


  • Added support for the following GPUs:
    • VGX K1
    • VGX K2
  • Added a missing 32-bit compatibility library for libnvidia-opencl.so to the 64-bit Linux installer package.
  • Fixed a regression in backlight control functionality on some notebook configurations.
  • Fixed a performance issue with recent Linux kernels when allocating and freeing system memory.
  • Fixed a bug that sometimes prevented the display device / X screen selection menu from being displayed in nvidia-settings.
  • Fixed a bug that prevented X driver gamma manipulation from working after a VT-switch on some configurations.
  • Added the option "--output-file" to nvidia-bug-report.sh to allow specifying a custom filename for the log file.
  • Fixed a hang when using OpenGL programs with some SLI Mosaic configurations on pre-Fermi GPUs.
  • Added sections to the "Supported NVIDIA GPU Products" list for NVS, Tesla, and VGX products.