This bug apparently still hasn't been fixed in 12.10
https://bugs.launchpad.net/unity/+bug/993397
Using mplayer/mplayer2 in full screen for 1080p still uses over 50% of cpu while it should have been around 10% with vdpau enabled.
I have tried with all versions of nvidia drivers (Nvidia-current, current-updated and experimental) It seems to be a compiz bug.



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