Unity leaves a shadow when hiding
On Quantal amd64, I just installed a new Geforce GT 520 video card. When using nouveau, Unity leaves a shadow on the screen that affects all opened windows.
Using the latest nvidia-current fixes that but brings along another reported bug, Unity stays hidden all the time, and also nvidia-current offers me less 16-9 resolutions settings than nouveau does.
I booted my system with the latest USB live and have the same symptom. Does anyone kow what's happening, if it's a reported bug?
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