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Thread: Portal 2 (wine 1.4rc6 and Pangolin)

  1. #1
    Join Date
    Oct 2006

    Question Portal 2 (wine 1.4rc6 and Pangolin)

    So, trying my luck if someone else has this combination of software.

    I've been trying to get Portal 2 working with the current version of 12.04 and Wine 1.4. I was using the Wine PPA under 11.10, and Portal 2 would launch just fine, I also had a version of Wine I had compiled, which also worked just fine.

    Now that I'm trying Wine 1.4rc6 (or my own build that I used earlier under 11.10), I can't get Portal 2 to launch from Steam. This is what wine prints out:

    err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
    fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
    CClientSteamContext logged on = 1
    Convar building_cubemaps has conflicting FCVAR_CHEAT flags (child: has FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins)
    Game.dll loaded for "Half-Life 2"
    fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
    fixme:thread:SetThreadIdealProcessor (0x230): stub
    err:d3d:wined3d_wndproc Window 0x20154 is not registered with wined3d.
    However... If I launch Steam, and run Portal 2 separately (wine blablab/portal2.exe), it works just fine.

    Edit: I guess the only useful bit of info in that printout is "err:d3d:wined3d_wndproc Window 0x20154 is not registered with wined3d.", I just checked, and everything else except that is printed when I run Portal 2 successfully from the terminal.
    Last edited by zuti; March 7th, 2012 at 05:56 PM. Reason: more info

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