Wow, I feel so slow. I saw the news elsewhere and tweeted it a short while ago, but completely failed to recognise that this means existing and announced upcoming games are affected, too!
The only...
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Wow, I feel so slow. I saw the news elsewhere and tweeted it a short while ago, but completely failed to recognise that this means existing and announced upcoming games are affected, too!
The only...
So pleased to see SpaceVenture breezed past its goal. :D I hope HeXit gets some more love soon...
I've given this another tweet on @LinuxGamers, and have increased my existing pledge, because I played the latest "living concept-art" demo yesterday, and it just felt so right (even though that was...
Hey hey, welcome to the thread! I posted on the @LinuxGamers Twitter feed about your game earlier, but you've beaten me to posting it here. Best of luck with it; I'm sure you'll make your goal. :D
...
(Dear god, my eyes. This will take some getting used to.)
I know the feeling!
I've somehow not been reliably getting email updates from this thread, so had already put Xenonauts and the...
I don't know how I missed this. I even read the update yesterday (I'm already a backer), but somehow didn't notice that news! I'd messaged Jane a couple of days before, and she promised to try to get...
The @LinuxGamers Twitter feed is being regularly updated by me and Sofox now, but I've had an unexpected rush-job to work on, so the website is languishing until I can get a clear day or two again to...
I was a bit put off by their site, because try as I might, I couldn't find anything about what the games are... :(
Update on stuff: the @LinuxGamers Twitter feed is now active (although the...
Kitaru (new) is using the dreaded Unity3D, but they seem to be aware of the beta versions of the engine with NaCl support, and notably, are intending to make use of whatever Linux support Unity will...
Update: Grim Dawn is now promising Linux at $800k (quite plausible if they do well) and Mac at $950k (we Linux gamers must be making an impact!). They'll try to do Linux at $650k, and Mac at $800k.
Damn, these things just keep on coming! :) I'm still very leery of the vague "if we get extra money, we'll [try to] do Linux" promises, though. They need to be challenged to investigate what it would...
10 64 different kinds of awesome! :D I'd be glad to help test the Linux and Windows versions once I have some time next week, if you're (still) looking for testers then. Really cool that you guys...
Splendid; that's precisely what we'll need. I'm home from my holiday now, and will be spending this week doing all the unrelated things I already had to do, and shoehorning-in as much time on the...
Thanks for the enthusiasm. :D There's not just yet anything other than "keep finding games that show promise for Linuxy-ness", but once we're a bit more set up, then keeping the list updated, and...
Their engine supported Mac and they have Mac experience, but the engine doesn't yet support Linux, and they had zero Linux experience themselves. They've now (as you've seen above) very pragmatically...
I'm really, really disappointed by the Shadowrun news. Asraniel's and Benson's comments sum up my feeling perfectly. I'll have to send them a message tomorrow(today(Sunday(oh my, I'm stuck inside a...
Yep, you beat me to it! :D Looks like they WERE listening, after all! I've stuck a zero on my pledge there. Splendid stuff from Stoic.
@MercGames: That was a really fun interview; thanks for sharing here!
I've collated some updates relating to the first post (in addition to zerothis' info above), for Sofox to consider...
Ahh, I didn't know they were using an engine that supported NaCl. That's hopeful. :)
Indeed! And thanks for that link -- interesting stuff. :D
I messaged them the other day about Linux support, before their funding exploded, but haven't heard back yet. They introduced a modest overfunding goal early on to add Mac support ($425k with an...
That just adds to how impressive your project is. That's some serious management skill, and your crew clearly delivered. Very well done to you all.
That's a fair point. However, I consider...
I didn't realise that. That's actually really, really cool to learn, given what you've achieved. If you can, I'd at least suggest some voice-over just to add a sense of personal connection to the...
(I started to write this earlier, so apologies if I repeat much of what has already been said.)
Watching it through again with a more critical eye, the trailer is precisely that -- a trailer,...
Sorry to double-post. Shadowrun Returns don't yet support Linux, but they only launched today and are taking off like a rocket. They've already added a stretch-goal for Mac, and there are a fair few...
Nice. Duly registered and voted! With the recent flurry of big Kickstarter successes of new Linux-friendly games like Double Fine Adventure, FTL: Faster Than Light, Wasteland 2 and very probably the...