You can try running quake3 using the joss sound wrapper. A lot of people have had success using it. Check it out here http://www.craknet.net/joss/
Type: Posts; User: pharcyde; Keyword(s):
You can try running quake3 using the joss sound wrapper. A lot of people have had success using it. Check it out here http://www.craknet.net/joss/
Have a look at this it may help you. https://help.ubuntu.com/community/Games/Native/QuakeIIIArena?highlight=%28quake%29
Bitwise operations have a variety of uses primairly if you are writing device drivers. Like it was said earlier using the shift instructions is much faster than using divide/multiply instructions. ...
Have you done much programming related to more complex NN designs related to other applications?
I really enjoy using C++ as well.
Have you tried looking at the following.
https://help.ubuntu.com/community/Games/Native/Quake2
Once you've become familiar with threading techniques as mentioned above you could check out pthreads or boost threads.
pthreads -> http://www.llnl.gov/computing/tutorials/pthreads/
boost ->...
I believe a lot of you are having problems because the bios does not have a processor state table available. If that is the case, then the kernel modules will not work.
There are a few options.
...
Thanks proclamar. You are quite right! I will fix this immediately.
In order to mount the second disc try the following.
sudo -s
mount /cdrom
You essentially have to be root to mount the disc because they messed up the disc when they were manufacturing it.
Personally I use vi but emacs is just as good.
Yes the Sempron 2600+, is actually a K8 device.
Thanks for replies guys. I've updated the how-to with better information related to different devices. I only have a AMD64 k8 and Intel Pentium M Centrino. These two work for me with the methods...
I thought I would write a little howto on how to get cpu frequency scaling to work directly with the kernel modules. These modules are generally more efficient for performance computing and battery...
You could try following the steps outlined on this page.
https://help.ubuntu.com/community/Games/Native/Quake2
You could try using the joss wrapper. A lot of people have had success with it. Check it out at http://www.craknet.net/joss/
I've had better luck with the latest wine (0.9.19) release than with cedega for all Source engine based games (i.e. CSS, HL2, HL2: Ep One, etc.) For some reasons cedega runs HL2 too slow to play on...
Have a look at the following link, it may be what you need to get it running.
https://help.ubuntu.com/community/Games/Native/Quake2
try this
apt-get install linux32
linux32 sh et-linux-2.55.x86.run
You could try looking at the howto here -> https://help.ubuntu.com/community/Games/Native/ReturnToCastleWolfensteinEnemyTerritory
vim.. love it
Look at this page -> https://help.ubuntu.com/community/Games/Native/Quake2
I have tried using the new compiled quake2 ports from the repositories, but this shows how to setup quake 2 using the...
Did you try isntalling UT2004 with this -> http://liflg.org/?catid=6&gameid=17
Have you tried using gprof? -> http://www.gnu.org/software/binutils/manual/gprof-2.9.1/html_mono/gprof.html
Did you try JA with regular wine? While I haven't run JA, I've sucessfully played Jedi Outcast with wine 0.9.16 online.
I have an AMD x2 x/ nividia 6800 gt and running on 64-bit kernel. It runs as good as or better than it did when I had windows.