Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
Fixed. Thanks for making me aware of this. Been coding projectM on the mac more than anywhere else lately and apple apparently has looser sensitivities to C++ syntax than linux.
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
Quote:
Originally Posted by
struktured
Fixed. Thanks for making me aware of this. Been coding projectM on the mac more than anywhere else lately and apple apparently has looser sensitivities to C++ syntax than linux.
Fixed. Compiles and works fine on hardy x86. However, an older version of ftgl is required if font support is wanted. How much work would it be to make projectM compatible with the ftgl-dev in Ubuntu?
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
Well I have been slowly getting the ambition to install hardy on something for a variety of reasons, but before then it's not that easy to verify the FTGL problem until I get more feedback from users or I finally get access to an ubuntu machine.
- Carmelo
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
I compiled this on Hardy just fine on one computer, but it segfaulted on another when I tried to run projectM from a terminal.
Unfortunately it doesn't want to work after the first try like it did for the writer of this tutorial.
Any suggestions? I don't get anything other than 'Segmentation fault', so I don't know what to do here.
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
I tried following this guide, but at the ccmake step it tells me that there's no CMakeList.txt
Any ideas?
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
Great howto, I have it all running perfectly at 1920x1200 now :)
Next step, network visualisations :popcorn:
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
Okay, I got redownloaded the source, and it compiled.
However, I keep getting segmentation faults when I run projectM-test.
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
Quote:
Originally Posted by
digbybare
Okay, I got redownloaded the source, and it compiled.
However, I keep getting segmentation faults when I run projectM-test.
Same here. Running an nvidia card.
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
Quote:
Originally Posted by
mocha
Same here. Running an nvidia card.
ditto
xzavier@Dragon:~/projectm/projectM-Trunk/src$ projectM-test
dir:/usr/share/projectM/config.inp
reading ~/.projectM/config.inp
Screen Resolution: 1680 x 1050
MAX SAMPLES:2048
Segmentation fault
Apr 28 22:04:45 Dragon kernel: [ 251.296999] projectM-pulsea[5858]: segfault at 00000000 eip 00000000 esp bfec05dc error 4
i'm ](*,)
Re: Howto: Install and use projectM music visualizer with pulseaudio support on Hard
Have the people running projectm-test actually tried just running projectm-pulseaudio?
The test if probably only useful for developers and debugging anyway, I might remove it from the tutorial.
Sam
EDIT: Has been removed from the tutorial, it was a useless additonal step anyway. Why care if the test fails as long as the actual program works?